To developers: why are most games so logorroic ?

carmol

New Member
Sep 2, 2017
8
3
why are most games so logorroic ?
rivers of words, does anyone care?
how many read everything?
sooo boring, it would be much better to use few words and leave more room for imagination and fantasy
I remember Scott Adams Adventureland, only text:

Forest
You're in a forest.

Obvious exits: North, South, East, West, Up.

You can also see: trees
What shall I do now?
>

that's it, the rest to our imagination, and it was so addicting... wonderful
please developers, use few words, leave something to our ability to imagine!
 

mickydoo

Fudged it again.
Game Developer
Jan 5, 2018
2,446
3,557
Then someone will make thread complaining there are not enough words and imploring please Devs give us something to read.
 
  • Like
Reactions: Baka_Energy_studios

Turkis

Member
Jul 17, 2017
283
616
Most games are visual novels. In order to tell the player what's going on requires them to write out hundreds to thousands of words every update (depending on how big the update is). And honestly, most games where you're walking in the forest doesn't really go into much detail unless something important is in that area.

Animating scenes can help cut down on the need to read out actions, but most devs don't have the time to animate everything (if they can), and thus they only animate certain scenes, mainly the sex scenes.