Demo v0.9B CR
It's left a good impression on me. A bit rough around the edges, but recent updates have been an improvement. I'll leave an early review.
My main critiques are:
1) It is a little too easy to entirely miss major things. I still have no clue where one of the merchants is even after beating the demo twice. Going into the game blind will be entirely confusing. Those messages on the ground in souls games gave some sort of hint at least. This game gives far too few. "Oh some merchant sells fertility tablets" What merchant? WHEREABOUTS?
I think the only hints that actually had a decent followup was the fairy telling you about the hard-to-see merchant in the village and a mention about Red Hood from the tea party gang.
2) Enemy variety is poor. I think there's 9 normal enemies discounting the card enemy variants. 8 if you discount the generic png slime enemy that mainly shows up in the opening. That's not super terrible except for the fact you'll be mostly seeing the same 3 enemies. The rabbit, the tea cup, and the clock. I can see more enemies will be added within the files but the starting areas as of now are really bleh.
3) The penguin fucking sucks because its shot seems to scale with level and if you don't keep up on HP it just one-shots you, and unlike the other enemies with guns, it gives no warning that it's about to shoot either. Just fuck you, you're dead. That's what you get for letting it have a turn.
4) I have no idea how to get rid of sinner's echoes. Thanks, even though we all know the queen was in desperate need of correction.
It's left a good impression on me. A bit rough around the edges, but recent updates have been an improvement. I'll leave an early review.
My main critiques are:
1) It is a little too easy to entirely miss major things. I still have no clue where one of the merchants is even after beating the demo twice. Going into the game blind will be entirely confusing. Those messages on the ground in souls games gave some sort of hint at least. This game gives far too few. "Oh some merchant sells fertility tablets" What merchant? WHEREABOUTS?
I think the only hints that actually had a decent followup was the fairy telling you about the hard-to-see merchant in the village and a mention about Red Hood from the tea party gang.
2) Enemy variety is poor. I think there's 9 normal enemies discounting the card enemy variants. 8 if you discount the generic png slime enemy that mainly shows up in the opening. That's not super terrible except for the fact you'll be mostly seeing the same 3 enemies. The rabbit, the tea cup, and the clock. I can see more enemies will be added within the files but the starting areas as of now are really bleh.
3) The penguin fucking sucks because its shot seems to scale with level and if you don't keep up on HP it just one-shots you, and unlike the other enemies with guns, it gives no warning that it's about to shoot either. Just fuck you, you're dead. That's what you get for letting it have a turn.
4) I have no idea how to get rid of sinner's echoes. Thanks, even though we all know the queen was in desperate need of correction.