STORY
The core story is pretty barebones and stays out of the way to make room for gameplay and character stuff, mostly giving you a goal to shoot for and testing your mastery of the game's mechanics. What's here is hardly a real yarn, as most character interactions are a single sentence in little status boxes, a few lines of dialogue during most sexual encounters, and if you're lucky a journal entry. It is somewhat interesting seeing how each character develops over time, and interactions between the NPCs.
If I had one critique that applies to all of the characters is that they are incredibly samey when it comes to the progression of sex acts. It's valuable for games to find ways to spice things up by switching up the order of things now and then, and this game really isn't into that. Any point where a character has some sort of requirement outside of finding them at a time where you can use the seduction is much appreciated, but there just aren't enough of these for most characters, much less the shop owners, who basically have no stories.
The sci-fi explanation gives some explanation for why the events of the story are going on, even if it's a bit unnecessary. It's an easy way to explain the power mechanic, but I think a lot of the options involving that could be contextualized in a story without sci-fi or fantasy elements just fine, and it would involve less creepy mind control adjacent stuff. Still, since the sci-fi flavor doesn't trample all over it that stuff didn't bother me much.
GAMEPLAY
Horny sims/dating sim/RPG sure peaked my interest. The balance between the three stats and time management works out pretty well, and if you're playing without cheats just trying to get through the story it feels less like there's a grind and more like there are a lot of choices to be made. The game's built in discouragement from repeating the same sex acts over and over agian is something I appreciate. I'm really not a big fan of any game that pads out its run time with the same scene over and over agian.
Character navigation is far from perfect. Depending on where you're currently standing your often times better off navigating the character in straight liens rather than depending on him to path his way around locations on his own. A particular trouble spot I found was the corner of Lia's room near the hallway and entrance to the main character's home. Several times I found myself clicking on Lila as she was sitting at her desk, only to find the main character trying to walk through the corner into her room and getting stuck in such a way that he could not get out without interacting with another character.
The shear amount of sex scenes available is impressive, but I wasn't enough of a completionist to actually find it all, even once I started using cheats. Some of it is just a bit out of the way, and after a certain point with so much available you're just guessing if maybe bringing a character with you somewhere might do something. That might be fine if there wasn't the scheduling butting in on you constantly.
PRESENTATION
Considering the way the dev went about making this game it's impressive how functional and not completely god awful it looks. That sad this game is definitely not one you're playing because its pretty. Its look reminds me quite a bit of early virtual reality chat rooms, which are about as far away from erotic as 3D graphics get. The polycount is far higher than those mind you, but it just has that look about it with how simple the environments are and the not very good lighting everyone and everything has. You can enter a first person view if you want, but I can't recommend enough not using it during sex scenes unless you are forced to. This is no VR game.
But hey, at least they aren't using store bought assets that you see in most 3DCG games.
The sound design is sparse to say the least. Almost no music to speak of here, with most of the sound effects being byproducts of sex scenes. One unfortunate audio bug I ran into a couple of times was sex scene audio continuing to play well after it should have stopped. In particular there is one sound source in the school that I found had a tendency to persist even after you leave the school.
I've read this game doesn't work on all monitor setups. It was generally fine on mine, but I could see sometimes that text was cutoff in the textboxes that appear in the upper right, and regularly sex scene dialogue would either be cut off on the right or would start so high up that it was off screen immediately and was difficult to read.
MISC
The game is finished, but it's more like it's stopped updating. There are more sex scenes than in most games you'll see out there, but the way the story leaves off without a proper conclusion is unfortunate. I also can't help but wonder if at one point in time the dev intended on the park exit leading somewhere the player could go or if that square just needed to be there so NPCs could spawn and despawn from there as needed.
CONCLUSION
This game really doesn't seem like it should have appealed to me. It's ugly as sin, it's pretty samey after a certain point, and there's way less dialogue than I would like. Still, I found myself invested in this game for whatever reason. There was just so much to do.