Changelog for the newest update, seems to be mostly bugfixes:
- Hopefully fixed lag/fps-loss for good
- Expanded WASD support to QTEs and other input checks (thanks SylphPhoenix!)
- Added reusable "Name Change" Key Item for folks trading saves
- Should be added automatically when you load the game
- Placeholder until a lore-friendly implementation
- 7F key now allows you to lock your room door, skipping night events
- Fixed various jank with Offering Box/Bell
- Fixed missing MC sprites when waking up at bridge
- When repeating trial, you begin with some Seal Knowledge
- Based on total trials attempted and collected endings
- Dojo storyline should be significantly easier to progress
- Various aesthetic/minor fixes throughout this storyline
- Fixed sprite visible out of bounds in Kaori's room
- Fixed game hang related to the sandals in her room
- Fixed game hang related to the socks in her room
- Fixed four ero moves being disabled in one of Kaori's battle phases
- Effectively adds new combat scenes and CG animations
- Two are always available
- Two are unlocked via Peep and Sock storylines respectively
- (Two via Sandal/Cook storylines should have been working already)
- Fixed EX battle status sometimes carrying to future battles
- Fixed Easy QTE Difficulty not buffing Rhythm
- Buffed default combat timer to 7 seconds from 5
- Combat timers are now increased by Reflex and Rhythm
- Fixed bug in the code through which Mist Clone prevents damage
- ie. Mist Clone (and like effects) now work again
- This fix inadvertently buffs some challenging encounters
- Temporarily nerfed their ATK/DEF and stacking debuff to compensate
- If it remains too difficult, please wait for 7F's Crafting
- (Also recall that Kibble and Wind Resistance Gear exist)
- Added reaction to Mist Clone in a challenge battle
- Fixed obscured choice after a challenge battle
- 流石,ワン子天才. (You now learn to crawl more quickly)