- Jan 7, 2020
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does anyone have the changelog of this update?
If i remember well, 15.1 will be Swan bug fixes ( not sure)
does anyone have the changelog of this update?
I think it'll have some scenes for swan at least if koda's announcement on discord is trueIf i remember well, 15.1 will be Swan bug fixes ( not sure)
That we know of, 15.1 will contain bug fixes, a scene for Swan and a small amount of content for Lily, which I'm guessing is taken from the Spring Cleaning update.If i remember well, 15.1 will be Swan bug fixes ( not sure)
This explains everything.we got mount and blade bannerlord before we got 7F.
I agree with almost everything you say, many complaints here go to Koda not to you, yeah, maybe the latest have been complaints in general without pointing to anyone but even if i, personally, dont like the new games i think we "respect it" here cause we finally have some proves that you guys are doing something.I spent 7 months on 7F last year. Drew a bunch of CGs. And tried to make a bigger floor. Turns out the scale of 7F was too big that my programming/Rpgmaker skill can't quite handle which caused almost 7-8 months of no release developing hell. People are mad.
So when I finish my part on 7F, I try to schdule it better. Cutting a big floor into chapters(Swan and Crow ). So I can make something big and meanwhile you guys can at least get something every 1-2 months. Then I made Swan(ep1) and Crow(ep2) and give Koda. Then Koda started polishing on them.
Ok so TOT is getting polished by Koda and I think maybe I can make a few short and fun games. So I made tiffany and theresa. But some of you said "Devs are lazy and make stupid little game rather than TOT so stupid so lame".
Ok so as soon as Theresa was finished, I immediately jumped back, and made a short fun battle(Jessica the jester) and send it to Koda. Meanwhile I start getting more transparent by releasing some cgs and progress report every single week. And stream me working on TOT and my current progress on discord every week.
I never claim that I'm a super experienced dev and being able to release A+ content on super short period of time. I even told you guys that I'm a novice game dev, brace yourself for loads of bugs. But at least thoughout those 2 years I really do try to git gud. Try compare swan and crow to scarlett. Think about it, every floor is unique, every dom has different battle behaviour, ero scenes, room, dialogue, design. They're not premade assets. I drew and write all of them one by one. And it takes time.
So if you call me slow and inefficient, yeah, because I'm new in game dev, duh. But I do keep trying to get gud. Tbh I can just reuse the same framework of last villainess, draw a portrait of her, add a few cgs and write some shitty dialogues call it an update. Ez. But I always try to do new stuff, even if it may fuck up the schdule and deadline because my skills aren't capable of archieving what I want yet.
Making unique and new stuff takes time. If you don't appreciate it, if you want a steady but repetitive content, then ok, we reach to a parting of the ways here. But don't call me a scam/lazy. If I want to scam people/be lazy, there are millions of easier ways.
And same applies to Koda. He could have just fix my grammar, take my money and call it a day. But he tried to get his hand dirty of fixing my mess, adding his own ideas into TOT. Although I think those baby/gimpsuit shit are shit, I know some people would like it. He OCD through every corners of the game that to be fair, no one would give a shit about them. Minor dialogue variation and crappy poorly photoshopped cg. But that's what we need. Let's say he spends 1 year on making 100 ideas. 99 of them are crap, C- rubbish. But there is one of them that's an A- for me/ or maybe for you. Instead of giving out 10 B+ ideas constantly, I prefer that one A- idea approach, even at the end I might just get 100 D- rubbish from him. And I believe that you guys once find that one "A-" idea in TOT too.
Maybe? If so his English has improved a shit ton since earlier games he translated himself.Is Bo Wei the real one ? He hasn't the "Game Developer" tag so idk
He’s saving the bug fixes for later dates and calls them updates. We won’t be seeing chapter 3 for months, and won’t be seeing jester / 7f till the holidays or next year.
I’m in no way trying to shit on the quality of the stuff you guys put out.I spent 7 months on 7F last year. Drew a bunch of CGs. And tried to make a bigger floor. Turns out the scale of 7F was too big that my programming/Rpgmaker skill can't quite handle which caused almost 7-8 months of no release developing hell. People are mad.
So when I finish my part on 7F, I try to schdule it better. Cutting a big floor into chapters(Swan and Crow ). So I can make something big and meanwhile you guys can at least get something every 1-2 months. Then I made Swan(ep1) and Crow(ep2) and give Koda. Then Koda started polishing on them.
Ok so TOT is getting polished by Koda and I think maybe I can make a few short and fun games. So I made tiffany and theresa. But some of you said "Devs are lazy and make stupid little game rather than TOT so stupid so lame".
Ok so as soon as Theresa was finished, I immediately jumped back, and made a short fun battle(Jessica the jester) and send it to Koda. Meanwhile I start getting more transparent by releasing some cgs and progress report every single week. And stream me working on TOT and my current progress on discord every week.
I never claim that I'm a super experienced dev and being able to release A+ content on super short period of time. I even told you guys that I'm a novice game dev, brace yourself for loads of bugs. But at least thoughout those 2 years I really do try to git gud. Try compare swan and crow to scarlett. Think about it, every floor is unique, every dom has different battle behaviour, ero scenes, room, dialogue, design. They're not premade assets. I drew and write all of them one by one. And it takes time.
So if you call me slow and inefficient, yeah, because I'm new in game dev, duh. But I do keep trying to get gud. Tbh I can just reuse the same framework of last villainess, draw a portrait of her, add a few cgs and write some shitty dialogues call it an update. Ez. But I always try to do new stuff, even if it may fuck up the schdule and deadline because my skills aren't capable of archieving what I want yet.
Making unique and new stuff takes time. If you don't appreciate it, if you want a steady but repetitive content, then ok, we reach to a parting of the ways here. But don't call me a scam/lazy. If I want to scam people/be lazy, there are millions of easier ways.
And same applies to Koda. He could have just fix my grammar, take my money and call it a day. But he tried to get his hand dirty of fixing my mess, adding his own ideas into TOT. Although I think those baby/gimpsuit shit are shit, I know some people would like it. He OCD through every corners of the game that to be fair, no one would give a shit about them. Minor dialogue variation and crappy poorly photoshopped cg. But that's what we need. Let's say he spends 1 year on making 100 ideas. 99 of them are crap, C- rubbish. But there is one of them that's an A- for me/ or maybe for you. Instead of giving out 10 B+ ideas constantly, I prefer that one A- idea approach, even at the end I might just get 100 D- rubbish from him. And I believe that you guys once find that one "A-" idea in TOT too.
That's cool and all man but why do you hate Lily?I spent 7 months on 7F last year. Drew a bunch of CGs. And tried to make a bigger floor. Turns out the scale of 7F was too big that my programming/Rpgmaker skill can't quite handle which caused almost 7-8 months of no release developing hell. People are mad.
So when I finish my part on 7F, I try to schdule it better. Cutting a big floor into chapters(Swan and Crow ). So I can make something big and meanwhile you guys can at least get something every 1-2 months. Then I made Swan(ep1) and Crow(ep2) and give Koda. Then Koda started polishing on them.
Ok so TOT is getting polished by Koda and I think maybe I can make a few short and fun games. So I made tiffany and theresa. But some of you said "Devs are lazy and make stupid little game rather than TOT so stupid so lame".
Ok so as soon as Theresa was finished, I immediately jumped back, and made a short fun battle(Jessica the jester) and send it to Koda. Meanwhile I start getting more transparent by releasing some cgs and progress report every single week. And stream me working on TOT and my current progress on discord every week.
I never claim that I'm a super experienced dev and being able to release A+ content on super short period of time. I even told you guys that I'm a novice game dev, brace yourself for loads of bugs. But at least thoughout those 2 years I really do try to git gud. Try compare swan and crow to scarlett. Think about it, every floor is unique, every dom has different battle behaviour, ero scenes, room, dialogue, design. They're not premade assets. I drew and write all of them one by one. And it takes time.
So if you call me slow and inefficient, yeah, because I'm new in game dev, duh. But I do keep trying to get gud. Tbh I can just reuse the same framework of last villainess, draw a portrait of her, add a few cgs and write some shitty dialogues call it an update. Ez. But I always try to do new stuff, even if it may fuck up the schdule and deadline because my skills aren't capable of archieving what I want yet.
Making unique and new stuff takes time. If you don't appreciate it, if you want a steady but repetitive content, then ok, we reach to a parting of the ways here. But don't call me a scam/lazy. If I want to scam people/be lazy, there are millions of easier ways.
And same applies to Koda. He could have just fix my grammar, take my money and call it a day. But he tried to get his hand dirty of fixing my mess, adding his own ideas into TOT. Although I think those baby/gimpsuit shit are shit, I know some people would like it. He OCD through every corners of the game that to be fair, no one would give a shit about them. Minor dialogue variation and crappy poorly photoshopped cg. But that's what we need. Let's say he spends 1 year on making 100 ideas. 99 of them are crap, C- rubbish. But there is one of them that's an A- for me/ or maybe for you. Instead of giving out 10 B+ ideas constantly, I prefer that one A- idea approach, even at the end I might just get 100 D- rubbish from him. And I believe that you guys once find that one "A-" idea in TOT too.
It's definitely him, you could've just checked his post history. I took a peek myself just now and saw him in 2018 commenting on how he made a typo in the game's logo. Ahh good old BoIs Bo Wei the real one ? He hasn't the "Game Developer" tag so idk
The more transparent you are, the less likely folks are to be dicks about it. I for one appreciate the move towards increased transparency.I spent 7 months on 7F last year. Drew a bunch of CGs. And tried to make a bigger floor. Turns out the scale of 7F was too big that my programming/Rpgmaker skill can't quite handle which caused almost 7-8 months of no release developing hell. People are mad.
So when I finish my part on 7F, I try to schdule it better. Cutting a big floor into chapters(Swan and Crow ). So I can make something big and meanwhile you guys can at least get something every 1-2 months. Then I made Swan(ep1) and Crow(ep2) and give Koda. Then Koda started polishing on them.
Ok so TOT is getting polished by Koda and I think maybe I can make a few short and fun games. So I made tiffany and theresa. But some of you said "Devs are lazy and make stupid little game rather than TOT so stupid so lame".
Ok so as soon as Theresa was finished, I immediately jumped back, and made a short fun battle(Jessica the jester) and send it to Koda. Meanwhile I start getting more transparent by releasing some cgs and progress report every single week. And stream me working on TOT and my current progress on discord every week.
I never claim that I'm a super experienced dev and being able to release A+ content on super short period of time. I even told you guys that I'm a novice game dev, brace yourself for loads of bugs. But at least thoughout those 2 years I really do try to git gud. Try compare swan and crow to scarlett. Think about it, every floor is unique, every dom has different battle behaviour, ero scenes, room, dialogue, design. They're not premade assets. I drew and write all of them one by one. And it takes time.
So if you call me slow and inefficient, yeah, because I'm new in game dev, duh. But I do keep trying to get gud. Tbh I can just reuse the same framework of last villainess, draw a portrait of her, add a few cgs and write some shitty dialogues call it an update. Ez. But I always try to do new stuff, even if it may fuck up the schdule and deadline because my skills aren't capable of archieving what I want yet.
Making unique and new stuff takes time. If you don't appreciate it, if you want a steady but repetitive content, then ok, we reach to a parting of the ways here. But don't call me a scam/lazy. If I want to scam people/be lazy, there are millions of easier ways.
And same applies to Koda. He could have just fix my grammar, take my money and call it a day. But he tried to get his hand dirty of fixing my mess, adding his own ideas into TOT. Although I think those baby/gimpsuit shit are shit, I know some people would like it. He OCD through every corners of the game that to be fair, no one would give a shit about them. Minor dialogue variation and crappy poorly photoshopped cg. But that's what we need. Let's say he spends 1 year on making 100 ideas. 99 of them are crap, C- rubbish. But there is one of them that's an A- for me/ or maybe for you. Instead of giving out 10 B+ ideas constantly, I prefer that one A- idea approach, even at the end I might just get 100 D- rubbish from him. And I believe that you guys once find that one "A-" idea in TOT too.
And that's great. Not everybody can follow your streams obviously, but those that do know that you are working hard at the moment. It has been said here too, and while voices travel slow, there's no need to get defensive.Meanwhile I start getting more transparent by releasing some cgs and progress report every single week. And stream me working on TOT and my current progress on discord every week.
This is the problm though. I love Koda's work, I really do, and it was literally 2 days ago that I was in my little private chat praising with Narak8813 the different dialogues you get everytime you replay a Crow scene.And same applies to Koda. He could have just fix my grammar, take my money and call it a day. But he tried to get his hand dirty of fixing my mess, adding his own ideas into TOT. Although I think those baby/gimpsuit shit are shit, I know some people would like it. He OCD through every corners of the game that to be fair, no one would give a shit about them. Minor dialogue variation and crappy poorly photoshopped cg. But that's what we need. Let's say he spends 1 year on making 100 ideas. 99 of them are crap, C- rubbish. But there is one of them that's an A- for me/ or maybe for you. Instead of giving out 10 B+ ideas constantly, I prefer that one A- idea approach, even at the end I might just get 100 D- rubbish from him. And I believe that you guys once find that one "A-" idea in TOT too.