Same, it reminds me of the maid in Estate Dominate. She is the member in the house with the least "power"/importance but the scenes when she dominates a bit the MC are really hot.AYE
Losing to lower-leveled enemy because of seduction trickery >>> losing to a cartoonish "I was just using 1% of my power" villain
But that's just IMO, I also find it hot when domination is dictated by a difference in physical power, just to a lesser extent
Also, super excited for that maid from Demon Queen game, for this exact reason!
it's that thing Einstein talked about of course, read a book will ya smhWhat is MC?
In a fight, I prefer legit losing as well, to the point I never used the Submit skill (or even used the skill book) outside of needing it to check out a particular scene (like with Jessica).That said, I do prefer when the MC legitimately loses despite their best efforts and wasn't simply a dum dum.
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Seduction certainly adds some flexibility, especially when integrated into the enemy's battle tactics outright (eg. Jessica), but I prefer it as an impetus to an already justifiable defeat rather than a justification in itself.
Well that might be just be me, but I'd find it awesome if there were some indicators that the EX battles are a bigger deal for the Mistresses than their usual fights. A battle aura, a change of pose and/or expression, a few lines of dialogues (even simple stuff like "why you little..." or "you bad boy, you're making this way too fun."), the Mistresses having bruises or signs of fatigue in the post-battle screen, etc. Still that would be a lot of extra work just for that, so probably not the best idea.For example, some people might prefer Scarlett be left canonically weak so that you only "lose" to due to heel addiction, but I like the idea that she can get serious (EX) and put as much determination into beating you as you originally did into beating her, and thus she'll eventually come out on top (inb4 Blue Scarlett).
Sure she'll act like it was easy as your first duel and call you a helpless puppy, but it's up to you (the player) if you wanna believe that, or suspect you gave your Mistress a good workout and it's just her haughtiness talking.
What would be really cool (and definitely asking too much) is if defeated Mistresses took a break to train or something. Like, if you beat Scarlett on EX 10 she suddenly stops letting you fight her and goes into a backroom to get stronger or something and doesn't come out until you've leveled up by fighting other Mistresses. Then when she comes out you've unlocked 10 more EX levels to fight her on. And if she manages to defeat you after her own little training arc she acts 100 times more smug about it (possibly leading to a new scene). But if you manage to defeat her then she either gets super salty or tries seduction (also leading to a new scene). An addition like that would be great and would actually incentivize sane people to beat the girls on EX difficulty instead of it just being something that Solaire Wraith does to make us feel bad.Well that might be just be me, but I'd find it awesome if there were some indicators that the EX battles are a bigger deal for the Mistresses than their usual fights. A battle aura, a change of pose and/or expression, a few lines of dialogues (even simple stuff like "why you little..." or "you bad boy, you're making this way too fun."), the Mistresses having bruises or signs of fatigue in the post-battle screen, etc. Still that would be a lot of extra work just for that, so probably not the best idea.
This is a good idea. If fighting gives you experience and allows you to level up... why wouldn't the same apply to enemies? There's all this shit in the tower but the villainesses don't upgrade their gear? I don't think the devs would even think to flesh this out now, because of the balancing, crafting and reward systems and how far along the game is.What would be really cool (and definitely asking too much) is if defeated Mistresses took a break to train or something. Like, if you beat Scarlett on EX 10 she suddenly stops letting you fight her and goes into a backroom to get stronger or something and doesn't come out until you've leveled up by fighting other Mistresses. Then when she comes out you've unlocked 10 more EX levels to fight her on. And if she manages to defeat you after her own little training arc she acts 100 times more smug about it (possibly leading to a new scene). But if you manage to defeat her then she either gets super salty or tries seduction (also leading to a new scene). An addition like that would be great and would actually incentivize sane people to beat the girls on EX difficulty instead of it just being something that Solaire Wraith does to make us feel bad.
BoooSeduction certainly adds some flexibility, especially when integrated into the enemy's battle tactics outright (eg. Jessica), but I prefer it as an impetus to an already justifiable defeat rather than a justification in itself.
God but I do love that, Imp from MGQ vibesConversely, I prefer to be overwhelming stronger than the opponent and then be “distracted” or led down the submission path without realizing it untill its too late (my weaknesses being exploited).
Exactly lmao, “just stay really still”God but I do love that, Imp from MGQ vibes