CGs are heavy "mechabare" (robot innards) (why isn't the english term mechabre? y'know like macabre but mecha?). Your tolerance may vary, but the innards become outards and are sylized as human organs. Body horror (gore, full + partial decapitation, dismemberment etc) + existential horror (mind-control, body-control, personality-jelly).
Gameplay
It's mostly a short bad-end simulator with a full gallery at the end (even the uniqe combat stun sprites). It reminds you to save then gives a bad end Y/N choice (not as blunt as that but almost).
Combat is mostly optional. zero reason to grind levels/consumables. you don't miss anything by ignoring basic mooks (escape is 100%).
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Other than the CGs and sfx, which are all good, there's nothing here. Gameplay is poor, story/dialogue is there but it's all hammy "because porn" and there's missing music in some scenes. But all that just feels like nitpicking 'cause you're only here for the CGs and there's items and equipment to insta win/lose so the game's not long enough for anything to start being grating.
Gameplay
It's mostly a short bad-end simulator with a full gallery at the end (even the uniqe combat stun sprites). It reminds you to save then gives a bad end Y/N choice (not as blunt as that but almost).
Combat is mostly optional. zero reason to grind levels/consumables. you don't miss anything by ignoring basic mooks (escape is 100%).
---
Other than the CGs and sfx, which are all good, there's nothing here. Gameplay is poor, story/dialogue is there but it's all hammy "because porn" and there's missing music in some scenes. But all that just feels like nitpicking 'cause you're only here for the CGs and there's items and equipment to insta win/lose so the game's not long enough for anything to start being grating.