Unity None [Translation Request] DARKGATE: The Void Hell [10円はげ]

Nick_1357

Active Member
Aug 4, 2017
810
1,110
never used reipatcher but check if IL2CPP or if mono works
if it makes the maps after the first boot you know what version you need

Basically if it has a mono bleeding edge folder in its game files it's compiled using mono if it doesn't it's likely compiled using il2cpp
Yeah I'm gonna be honest chief I don't know what any of those mean. I just use Reipatcher because I drag n drop it to unity games, run it and it just does all the MTL work for me.
 

KillMyDay

Member
Jul 9, 2017
207
657
Yeah I'm gonna be honest chief I don't know what any of those mean. I just use Reipatcher because I drag n drop it to unity games, run it and it just does all the MTL work for me.
i know what you mean.

long story short you can get 2 versions of (as above) you dl it drag it in the map where the exe file is and start the game then close it and a plugin folder should be in the bepin map. then you get a dl that and drop it in the plugin folder.


hope this link helps:

  • Unity games using monoruntime: these games usually have a folder named Managed somewhere in their install
  • Unity games using Il2Cppruntime: these games usually have a folder named il2cpp_data somewhere in their install
 

Mordona

Confused Demoness
Donor
Dec 1, 2017
313
611
i know what you mean.

long story short you can get 2 versions of (as above) you dl it drag it in the map where the exe file is and start the game then close it and a plugin folder should be in the bepin map. then you get a dl that and drop it in the plugin folder.


hope this link helps:

  • Unity games using monoruntime: these games usually have a folder named Managed somewhere in their install
  • Unity games using Il2Cppruntime: these games usually have a folder named il2cpp_data somewhere in their install
Got it to work and translate, Thank you very much for your post. Wasn't all that hard either, just tricky to find the right download version, apparently need bleeding edge.
 
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Nick_1357

Active Member
Aug 4, 2017
810
1,110
i know what you mean.

long story short you can get 2 versions of (as above) you dl it drag it in the map where the exe file is and start the game then close it and a plugin folder should be in the bepin map. then you get a dl that and drop it in the plugin folder.


hope this link helps:

  • Unity games using monoruntime: these games usually have a folder named Managed somewhere in their install
  • Unity games using Il2Cppruntime: these games usually have a folder named il2cpp_data somewhere in their install
Thank you for this brother.
 
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axmed4555

Member
Sep 3, 2017
135
189
i dunno how you made it work, it's just either not working at all or working, but freezing all the time, because yellow text says it doesn't work
 

kumarin

Engaged Member
Feb 19, 2022
2,395
3,881
uncensor plugin for
this is plugin of BepInEx. install BepInEx & put this plugin to BepInEx\plugins folder.
use lastest . current is #738

Features
  • F1 : HP
  • F2 : Ammo & add items
  • F4 : Gallery (turn on at title & go to gallery)
changes
v1.0.1.0 fixed gallery scenes open.
 
Last edited:

Kyuubi93

New Member
Mar 8, 2020
4
2
uncensor plugin for
this is plugin of BepInEx. install BepInEx & put this plugin to BepInEx\plugins folder.
use lastest . current is #738

Features
  • F1 : HP
  • F2 : Ammo & add items
  • F4 : Gallery (turn on at title & go to gallery)
Gallery unlock doesn't turn on at title. It always says Gallery OFF
 

Mordona

Confused Demoness
Donor
Dec 1, 2017
313
611
Update: After toying through unity il2cpp issues for hours and getting nowhere, I took a look over at a ZZZ subreddit that also uses il2cpp architecture and noticed one post where a person was also getting the same issue. Basically Win11 24H2 build Windows Defender is recognizing Darkgate.exe as Trojan:Win32/Wacatac.B!ml. If you restore that file in the Defender Virus settings, it'll restore the game to functionality. Strangely, Defender didn't notify me as notifications in the 24H2 update seemed to change that.

Old post:
So I played Darkgate fine yesterday, even installed BepInEx-Unity.IL2CPP-win-x64-6.0.0-be.738+af0cba7 with XUnity.AutoTranslator-BepInEx-IL2CPP-5.4.5. Game ran fine and translation worked well on most moonrunes.

Today I loaded in the plugin DarkGate_helper_v1.0.0.0 and get this error message. I then removed the plugin, then all of them, then even BepinEx and still got the message. Then reinstalled a fresh virgin copy of Darkgate and still get the same error message. Any help from what to do here would be appreciated.
1753450028761.png
 
Last edited:

Chapman

New Member
Dec 20, 2017
5
0
Just wondering, is it supposed to be the x86 version of the latest BepInEX Bleeding Edge build? The 64 bit causes the game to crash on startup.
 

hji333

New Member
Apr 3, 2024
1
0
I want to enjoy the story, but the method for unlocking the accompanying text only unlocks CG.
Does anyone have a save file with everything unlocked?