- Dec 14, 2021
- 55
- 46
Thanks broHi there, i made a partial machine translation v1.0.2
|esc key is not translated and tested only at the beginning| View attachment 1711228
Raw Dl:You must be registered to see the links
have a nice one
- create a backup of your www/data folder
- and then overwrite the data folder with the translated one
V2 translation even better
ps i will upload my translation.trans file in case someone want's to tinkering it
There is one thing to note about using MTL for the game. In the equips,you have weapons that grant slots. MTL breaks those weapons so they cannot have any slots. This can be fixed if you swap back to the JP version. (Another game with the same issue is RJ274236, where the game's quests was also broken when stuff was MTL'd.)Hi there, i made a partial machine translation v1.0.2
|esc key is not translated and tested only at the beginning| View attachment 1711228
Raw Dl:You must be registered to see the links
have a nice one
- create a backup of your www/data folder
- and then overwrite the data folder with the translated one
V2 translation even better
ps i will upload my translation.trans file in case someone want's to tinkering it
could you pin point the file that causing itThere is one thing to note about using MTL for the game. In the equips,you have weapons that grant slots. MTL breaks those weapons so they cannot have any slots. This can be fixed if you swap back to the JP version. (Another game with the same issue is RJ274236, where the game's quests was also broken when stuff was MTL'd.)
I'm not sure, since i'm not good with the technical stuff, unfortunately. It's probably the game files referencing japanese names, which got broken when you translate it to english. I might be wrong though, since i have no idea how the game code works, this is just me guessing.could you pin point the file that causing it
it's probably the /www/data/weapons.json
If you can manage to do that,that'll be much appreciated. However, don't force yourself. I have a feeling that it might require re-naming lots of code for every single referenced weapon, and if that's too much work, then don't bother.i will try to fix that