RPGM None [Translation Request] Holy Slave Warrior Chloe [RJ01313717] [聖隷戦姫クロエ~「最強」が権力に沈むまで~]

Belkezar

Newbie
Jun 9, 2024
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Thank you for the patch.

Bug Report: Can't use the battle traps or skills with your patch; the menu options got replaced with "undefined" and there's no options under that. See attached image. (I'd tested this in a couple different chapters to make sure it was consistent).

d3a3fb6101ab5432e6006c74262998d3_jpg.jpg

I assume you're already aware of the names still being in kanji in combat and in the menus.
 
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Alex(GoD)

Member
May 1, 2022
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518
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Thank you for the patch.

Bug Report: Can't use the battle traps or skills with your patch; the menu options got replaced with "undefined" and there's no options under that. See attached image. (I'd tested this in a couple different chapters to make sure it was consistent).

View attachment 5009047

I assume you're already aware of the names still being in kanji in combat and in the menus.
1751647228190.png
Temporary fix.
 
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Alex(GoD)

Member
May 1, 2022
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Hello I want to ask What games are you working on right now? Because I translated some games too But It's Deepseek version was kinda hoping you could help also want to ask Do you plan on finishing up the dialogues and js on the game RJ01266412?
For RJ01266412, the JS and probably lines 356/108/408 need to be translated. But honestly, I don't feel like doing it right now. About the help, what do you need? You can PM me.
 
Oct 29, 2024
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For RJ01266412, the JS and probably lines 356/108/408 need to be translated. But honestly, I don't feel like doing it right now. About the help, what do you need? You can PM me.
Oh I released some games there that you might be interested too And Some of them needed fixing
 
Jan 25, 2024
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A new game from the same creator just released.. If anyone is interested with this news..


 
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Belkezar

Newbie
Jun 9, 2024
95
138
111
I tried the trial of the new game and it was insanely buggy. Like actually soft-locked me buggy. The heroine somehow snagged on corner of the "corridors" and couldn't advance through my base.

It was weird. I think the programmer is basically trying to make RPGMaker act like Unity, and he is NOT pulling it off.