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Unity Complete [Translation Request] Sickly Cute Ryona Trap Dungeon [RJ01265896] [dieselmine]

Princeslayer

Active Member
Jun 10, 2020
638
288
Yeah you download bepinex for il2cpp then install that plugin and it uses google translate by default, but you can set it to a range of them i believe with alt+0 View attachment 4485597
Sorry but i don't fully understand what i should for that in the image to appear, when downloaded it doesn't tell me to install any plugin, could you explain the steps to get up to that(or with any other jap game)
 

TsunCosplays

New Member
Dec 1, 2017
6
7
Sorry but i don't fully understand what i should for that in the image to appear, when downloaded it doesn't tell me to install any plugin, could you explain the steps to get up to that(or with any other jap game)
Yeah
1. Download bepinex since this games made with unity's il2cpp make sure to download the correct one.
2. Unzip the contents of that folder into the game. winhttp.dll and bepinex folder should be in the same place as the .exe
3. download the plugin in this case also the bepinex il2cpp one and merge the bepinex folders. You should see two folders in bepinex/plugins relating to translation and then you should see a dll in bepinex/core
4. It should just work at this point when you start the game, if you want to configure the translation service the key combo is alt+0

Your game folder should look like this
1737964760456.png
 

KradDrows

New Member
Jan 24, 2024
8
0
Yeah
1. Download bepinex since this games made with unity's il2cpp make sure to download the correct one.
2. Unzip the contents of that folder into the game. winhttp.dll and bepinex folder should be in the same place as the .exe
3. download the plugin in this case also the bepinex il2cpp one and merge the bepinex folders. You should see two folders in bepinex/plugins relating to translation and then you should see a dll in bepinex/core
4. It should just work at this point when you start the game, if you want to configure the translation service the key combo is alt+0

Your game folder should look like this
View attachment 4486128
I dont have the "dotnet" file, also tried what you said and nothing happen, can you be more specific about what do we have to download? pls :c

Edit: Don't worry, it works now. Thanks.
 
Last edited:

Princeslayer

Active Member
Jun 10, 2020
638
288
I thought it was the official version with everything translated, but is partially translated with that tool. At least know i can understand the important part but it's a pity that didn't translate the papers, probably because it can handle it if there's a lot of text?
 

hikineet

New Member
Dec 24, 2021
6
1
I thought it was the official version with everything translated, but is partially translated with that tool. At least know i can understand the important part but it's a pity that didn't translate the papers, probably because it can handle it if there's a lot of text?
its using auto translator tool. its only translate Text component, it cannot translate asset,sprite,image. The papers is an image thats why its not translated
 
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iamnuff

Well-Known Member
Sep 2, 2017
1,839
1,414
How do you get past the shadow-hands thing at 5-2? I can't outrun it on my own, and chat is locked so I can't buy the speedboost.

Edit: Shift to run, lmao.
 
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thenero

Newbie
Oct 26, 2017
29
16
Sorry sir can anyone help me i help when i open this .exe file with auto translate for 2ilcpp it look like this and won't translate at all I tried hard solve it myself like a week long but won't work at all.
[Message: Preloader] BepInEx 6.0.0-be.733 - 逞・∩繧ォ繝ッ繝ェ繝ァ繝翫ヨ繝ゥ繝・・繝繝ウ繧ク繝ァ繝ウ (25/12/2567 13:31:57)
[Message: Preloader] Built from commit 995f04991b2b5ace4ddef07e12c3e99d4b2766a6
[Info : BepInEx] System platform: Windows 10 64-bit
[Info : BepInEx] Process bitness: 64-bit (x64)
[Info : BepInEx] Running under Unity 2021.3.19f1
[Info : BepInEx] Runtime version: 6.0.7
[Info : BepInEx] Runtime information: .NET 6.0.7
[Info : Preloader] 0 patcher plugins loaded
[Info : Preloader] 0 assemblies discovered
[Message:AssemblyPatcher] Executing 0 patch(es)
[Message: BepInEx] Chainloader initialized
[Info : BepInEx] 2 plugins to load
[Info : BepInEx] Loading [XUnity Auto Translator 5.4.4]
[Warning:Il2CppInterop] Class::Init signatures have been exhausted, using a substitute!
[Info :Il2CppInterop] Registered mono type XUnity.AutoTranslator.Plugin.Core.PluginLoader+AutoTranslatorProxyBehaviour in il2cpp domain
[Info : BepInEx] Loading [XUnity Resource Redirector 2.1.0]
[Message: BepInEx] Chainloader startup complete
[Info :XUnity.AutoTranslator] Force loading ALL proxy assemblies.
[Warning:XUnity.AutoTranslator] An error occurred while resolving type: UILabel
System.ArgumentOutOfRangeException: startIndex cannot be larger than length of string. (Parameter 'startIndex')
at System.String.Substring(Int32 startIndex, Int32 length)
at XUnity.Common.Constants.UnityTypes.FindType(String name)
[Warning:XUnity.AutoTranslator] Disabling translation scoping because the SceneManager API is not supported in this version of Unity.
[Info :XUnity.AutoTranslator] Sugoi install path not configured. Either configure a path or start sugoi externally.
[Info :XUnity.AutoTranslator] Loaded XUnity.AutoTranslator into Unity [2021.3.19f1] game.
[Info :Il2CppInterop] Registered mono type XUnity.AutoTranslator.Plugin.Core.Il2CppManagedEnumerator in il2cpp domain
[Info :XUnity.AutoTranslator] Skipping plugin scan because no plugin-specific translations has been registered.