Well, let's start a discussion then.
I do hope this will be a slow burn corruption game. I also hope it won't be easy to avoid the NTR.
In NTR Knight, if you are successful at blocking the other culprits. They all just stop trying and make the game way too easy to defend the heroine.
I wish this game will be different. It seems the ways to do that is to do the day job very fast and "advice" her at night. Which isn't looking good because the day job can be done rather fast and the advice gives a lot of "awareness". I think going home early during dungeon gameplay might also prevent further developments?
I guess with these type of games it is a tight rope walk.. Too easy and it loses the excitement of the game, if the corruption is too fast then the corruption kink loses its charm too fast. IMO the best formula would be hard to defend but slow to corrupt.
Same thoughts here, corruption is better done slow or make fall events that progresses the corruption.
about the "advice" mechanic, i dont think it matters much, its just for people who are "Is NtR aVoIdAbLe".
It is avoidable, but you lose 80% of the content.
can you help me understand the plot so far:
im using MTL so Im not sure about the context of the "contract", i think it makes it so "for as long as she as working, she will obey the owner's demands", something about the shrine binding the contract. I feel like its more of a hypnosis than cheating, Is she aware? is there blackmail? I sure hope it does
The dungeon mechanic using the God's eye is my favorite part of this game, i hope its not just hypnosis and more of a result of the day work mechanic.