Create and Fuck your AI Cum Slut –70% OFF
x

Tool Translator++ 4.9.28 Standard Version / Developer Version

5.00 star(s) 2 Votes

denadm

Member
Apr 7, 2023
155
181
176
Is there anyway to fix pronouns in translation?
This is only possible with manual translation or using AI. I was able to do this, but the free limit didn't allow me to finish the translation.
 

kukuru97

Member
May 31, 2019
134
186
167
Here's my build, using renpy for translation. All unnecessary junk for translating other engines has been removed. Everything unnecessary has been removed, and everything that might be needed has been archived.
Use it, 2 bucks is not a lot of money, even for Ukraine.
Works without a Patreon link or accounts.

If you don't want to be detected, use or any other blocking tool.
If anyone is interested, I can try to explain how to set up the OpenAI addon on a local AI, but it's better to ask copilot or gemini

Download
Password inside archive
How do I fix this?
I only get a few options when creating a new project.

1763302336886.png
 

ndj865

Newbie
Dec 22, 2017
58
34
243
Hello guys I am having problem with Translator++ 7.5.2 and up.
Every time I start Translator++ above 7.5.2 it closes it self after around 20 seconds.
Translator++ doesn't give and any error report. Any idea how to fix this problem?
 

ripno

Member
Jan 27, 2023
131
332
131
Hello guys I am having problem with Translator++ 7.5.2 and up.
Every time I start Translator++ above 7.5.2 it closes it self after around 20 seconds.
Translator++ doesn't give and any error report. Any idea how to fix this problem?
It looks like the crash issue in Translator++ (versions 7.5.2 and above) is often caused by corrupted local cache, staging files, or missing dependencies. A few things you can try:

- Delete the cache folder at:
C:\Users\%USERNAME%\AppData\Local\translator++
This forces Translator++ to rebuild its settings from scratch.

- Delete any old Translator++\data\staging folders. Sometimes leftover staging data is not compatible with newer builds and causes the program to close itself. Translator++\data\staging

- Make sure you have the required Microsoft Visual C++ Redistributables installed (both x86 and x64).
For Microsoft Visual C++ 2010, it can be downloaded .
For Microsoft Visual C++ 2015-2022, it can be downloaded .

- Run Translator++ as Administrator to avoid permission issues.

- If the problem persists, check that your .NET Framework is up to date (4.7.2 or newer is recommended). .NET Framework 4.8.1 Offline Installer can be downloaded .

This should help stabilize Translator++ and prevent it from closing itself after 20 seconds.
 
Last edited:
  • Like
Reactions: AVM666 and CAT0X0

ndj865

Newbie
Dec 22, 2017
58
34
243
It looks like the crash issue in Translator++ (versions 7.5.2 and above) is often caused by corrupted local cache, staging files, or missing dependencies. A few things you can try:

- Delete the cache folder at:
C:\Users\%USERNAME%\AppData\Local\translator++
This forces Translator++ to rebuild its settings from scratch.

- Delete any old Translator++\data\staging folders. Sometimes leftover staging data is not compatible with newer builds and causes the program to close itself. Translator++\data\staging

- Make sure you have the required Microsoft Visual C++ Redistributables installed (both x86 and x64).
For Microsoft Visual C++ 2010, it can be downloaded .
For Microsoft Visual C++ 2015-2022, it can be downloaded .

- Run Translator++ as Administrator to avoid permission issues.

- If the problem persists, check that your .NET Framework is up to date (4.7.2 or newer is recommended). .NET Framework 4.8.1 Offline Installer can be downloaded .

This should help stabilize Translator++ and prevent it from closing itself after 20 seconds.
I try what you suggest and it didn't work.
Does this has to do with version of windows?
 

ripno

Member
Jan 27, 2023
131
332
131
I try what you suggest and it didn't work.
Does this has to do with version of windows?
I might not be able to help much if the problem comes from the Windows version, sorry about that.

My 2013 ASUS laptop still runs smoothly, even though I installed Windows from a preactivated custom ISO.
1763513345095.png
 
Last edited:

HanTranslate

Member
Sep 28, 2022
157
231
119
I have a Python code that translates by scraping Deepl. I wrote it and it works great. I will try to add it to the translator++ it's so slow tho
A game that takes less than a minute with Google Translate can take around 40 minutes with this method. Deepl still produces very good translations, but I know Google Translate will catch up to it. In fact, I know it will even surpass it because of Gemini. Therefore, this solution may not satisfy many of you.
 

ndj865

Newbie
Dec 22, 2017
58
34
243
Can you try using Revo Uninstaller with a deep uninstall? (It completely cleans registry keys and other leftover files.)
I try Revo Uninstaller it didn't work.
I try to start Translator++ try web browser, it is located in 'www' folder file named 'trans.html' but I am getting forever load problem.
Any idea how to fix it?
 

ripno

Member
Jan 27, 2023
131
332
131
RPG Maker MV Add‑on (rmmv.js) Update

Hello everyone, while hoping that someone would share an update for RPG Maker MV & MZ version 2.10, I took the initiative to improve the rmmv add‑on for RPG Maker MV with the help of Gemini 3 Pro. I’m not a coding expert, but I tried to merge the strengths of and SLR Translator into a single hybrid version, aiming for more complete text extraction and greater stability.

Improvements in this Version
  • System.json → Uses improved SLR Translator logic. Native Translator++ skipped the currencyUnit, but this version adds it back. Result: More text extracted (Currency unit is now included).
  • Event Code 122 (Control Variables) → Uses superior SLR logic. This detects JSON strings or text inside variables (common in RPG Maker MZ), which are often missed by standard parsers.
  • Event Code 357 (MZ Plugin Command) → Uses SLR’s stronger recursive JSON parsing algorithm to handle complex plugin parameters.
⚠ Disclaimer
This modification is shared as-is. Use at your own risk. Please make sure to back up your project and rmmv add-on before applying these changes.

Simply replace rmmv.js in Translator++\www\addons\rmmv

You don't have permission to view the spoiler content. Log in or register now.
 
Last edited:

Ghhmm07

New Member
Jul 5, 2024
9
1
47
Hello everyone, I’d like to share some Translator++ add-ons here. Please note that some of them are still older versions, but hopefully they can still be useful for your projects. Feel free to check them out!
If anyone has any new add-ons, I hope you can share them here.


password for xmlTrans v0.10.zip is 123
Thank you for sharing. Could you please check DeepLTrans again? After I installed it into Translator++, I couldn't find any place to enter the URL or API key. When I tried to translate, it gave me a "connection error" message.
 

ripno

Member
Jan 27, 2023
131
332
131
Thank you for sharing. Could you please check DeepLTrans again? After I installed it into Translator++, I couldn't find any place to enter the URL or API key. When I tried to translate, it gave me a "connection error" message.
I believe the fields for target URL and API key are available in DeepL Pro, not in the free version. You can re-download if you encounter errors, since the DeepL Pro add-on is indeed free.
1764144172018.png

1764144240492.png
 
  • Like
Reactions: Ghhmm07
Feb 23, 2025
22
28
22
Does anyone know the best way to apply a translation patch to games made on tyranobuilder? When I try to put the patch in the game folder it just crashes.
 

ripno

Member
Jan 27, 2023
131
332
131
Does anyone know the best way to apply a translation patch to games made on tyranobuilder? When I try to put the patch in the game folder it just crashes.
TyranoBuilder patches are a bit quirky. The .tpatch format is basically just an archive that the engine reads at startup. It can only replace files that already exist inside app.asar, not add new ones. That’s why translation patches sometimes crash — if they reference files that aren’t in the original build, the engine chokes.

Normal way to apply:
  • Drop the .tpatch file in the root folder of the game, right next to the .exe.
  • Don’t put it in resources/ or anywhere else.
  • Tyrano will auto‑load it when you run the game.
If you want to go the manual route (modding / fan translation):
  • app.asar is just an Electron archive. You can unpack it with tools like:
    • (popular for VN assets).
    • + plugin (lets 7‑Zip open .asar files directly).
    • Or the official Node.js asar tool (asar extract app.asar ./folder).
  • Once extracted, you’ll see the full Tyrano project structure (data/scenario, data/image, etc.).
  • Extract the .tpatch too — it’s basically a zip. Just rename it to .zip and open it.
  • Copy the patch contents over the extracted app.asar files (overwrite them).
  • You can repack into a new app.asar with asar pack ./folder app.asar… but here’s the trick:
    • Tyrano games will still run even if you don’t repack. As long as you have an app folder with the extracted contents, the engine will load from that folder instead of app.asar.
    • Put the original app.asar somewhere safe in case you need it later.
    • So you can just keep the unpacked folder and overwrite files there — no need to rebuild the archive unless you want a cleaner package.
    • Important: don’t leave both app.asar and the extracted app folder together inside /resources. The engine can get confused if both are present. Keep only one of them in there.
That way you can apply translations even if they add new files, but keep in mind:
  • It’s not the “official” patch method, just a workaround.
  • If you mess up the structure, the game won’t boot.
  • For commercial releases (Steam, DLsite, etc.), repacking can break updates or cause issues, so make a copy before you mod them.
 
Last edited:
  • Like
Reactions: baggotswaggot
5.00 star(s) 2 Votes