Unity Completed Trap The Cat [Final] [Project Physalis]

4.10 star(s) 12 Votes

hecom

Well-Known Member
Jan 26, 2019
1,449
3,426
Project Physalis always release good fappable demos/games but they never finish them,cursed group.
the closest thing we got to a full game from this studio is the raven game.
 
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Oct 18, 2018
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It's not difficult once you understand that you have the advantage. The cat can only move one square at a time. All you have to do is set up traps where it's going by removing key tiles, but leaving an opening to keep baiting it in that direction.. Make it think that there's still an easy way out, then close it off at the last second, forcing it to go around. If you do this well, the cat will basically never be able to catch up as you either remove all of its exit points or close it off.
 
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eslotam

Member
Sep 16, 2017
120
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Was hard at first, but after like a minute or two at experimenting it became really easy, even without the free spaces.
 
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ivo12345

Member
Feb 11, 2020
163
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It's not difficult once you understand that you have the advantage. The cat can only move one square at a time. All you have to do is set up traps where it's going by removing key tiles, but leaving an opening to keep baiting it in that direction.. Make it think that there's still an easy way out, then close it off at the last second, forcing it to go around. If you do this well, the cat will basically never be able to catch up as you either remove all of its exit points or close it off.
Thanks for the tip! now I was able to clear all pool levels :D (all of them with dissapointing rewards, but oh well, it's a DEMO, and for such it's awesome)
 

Eepy Poss

Active Member
Jul 6, 2017
619
1,305
Doing hard or strong game (even if walktrough or help or anything else), mix to sexual things, are really a joy killer to me, never understand it...
its literally the easiest game once you understand how it works. If you find yourself chasing the cat then you've already lost. The cat will always outrun you so you have to play ahead of them.

Your first move should dictate where you go from there based on where the cat moves. Lets say you click on a tile on the far left of the cat and they jump towards the bottom right. Now you know where they're heading, towards the bottom right of the map. All you have to do at that point is clear out the edges from that corner of the map so she has no place to win BUT leave one exit tile for her to go for while you clear the exit tiles around it so they only have one exit tile to use. By the time they get next to that last tile you left them you should have a lot of exit tiles removed on both sides of the one you left so just remove that one that shes going for and suddenly theres nowhere to go except an exit that's too far away and at that point you just clear out the exit tiles in the direction she chooses and its over because at that point shes chasing you and you're ahead of the curve.
 
4.10 star(s) 12 Votes