- Apr 19, 2022
- 248
- 372
I've personally started developing an HTML game about a month and a half ago, and since then I've done a lot of market research, and I've noted a lot of interesting trends that I wanted to get some more insight on.
Specifically, with HTML games I feel that a couple of genres are more common than with other agmes:
What I'm more curious about are the amount of sissification/transformation, NRT, female domination and futa content out there. Is it because of how niche the content is, people without development experience are willing to throw in the glove to make it happen (since Twine 2 has a very low barrier of entry)?
Why is so much of HTML content female centered in opposition to this majorly male-oriented target audience? Is it because females tend to be more okay with text-based games while guys just like to look at pretty images and art?
If anyone has any theories, ideas, or statistics I would be greatly interested!
Specifically, with HTML games I feel that a couple of genres are more common than with other agmes:
- Female protagonist
- Sissification
- NRT
- Futa
- Transformation
- Real porn
What I'm more curious about are the amount of sissification/transformation, NRT, female domination and futa content out there. Is it because of how niche the content is, people without development experience are willing to throw in the glove to make it happen (since Twine 2 has a very low barrier of entry)?
Why is so much of HTML content female centered in opposition to this majorly male-oriented target audience? Is it because females tend to be more okay with text-based games while guys just like to look at pretty images and art?
If anyone has any theories, ideas, or statistics I would be greatly interested!