- Aug 6, 2019
- 669
- 986
I use a HDRI map, which was taken at noon, so the sun is approximately at the top and makes a very sharp shadows .
I would like to simulate the setting sun and use the same HDRI map. The scene takes place in a garden, surrounded by a wall, so only trees behind the wall are visible from the HDRI map.
The problem is that even if I reduce the intensity of the map and background, the shadows still remain very sharp.
Any tricks to get rid of these sharp shadows?
So far, I'm trying to make a large partially transparent primitive and place it above the level of the camera's view, so that the primitive is not directly visible.
This removes the shadows on tehe garden, which are caused by direct sunlight from the HDRI scene.
Then I add some other light source that simulates the setting sun.
Do you have any better ways?
I would like to simulate the setting sun and use the same HDRI map. The scene takes place in a garden, surrounded by a wall, so only trees behind the wall are visible from the HDRI map.
The problem is that even if I reduce the intensity of the map and background, the shadows still remain very sharp.
Any tricks to get rid of these sharp shadows?
So far, I'm trying to make a large partially transparent primitive and place it above the level of the camera's view, so that the primitive is not directly visible.
This removes the shadows on tehe garden, which are caused by direct sunlight from the HDRI scene.
Then I add some other light source that simulates the setting sun.
Do you have any better ways?
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