So I've been messing around with Daz for a couple of days now, I'm trying to use the same model from this game...but i have a couple of questions if you don't mind me asking...
1. How do I retrive missing files from a scene? I've seen some .duf file posted in this thread, but all of them have some missing requirements, for now i have tracked down the files via docs.daz3d but... it takes ageees... Is there a faster way? Also, why it says missing dependencies but once i have the correct file, the morph is not used at all? Is it an error or the person that created the scene had that morph active even if not used, then it became a dependencies when exporting? (if it makes sense)
2. The asset suggested in the first page is Vicotria 8 (so also Gen 8 right?), I've downloaded a couple of expansion packs just for Victoria 8 and some general for Gen 8. None of them work, does anybody know why? I can see the sliders in poses, and the product in content library, but none of them work. I've already tried every version of Gen 8/8.1/9 just to be sure and nothing, log file says applied script correctly, but nothing happens.... anyone know why?
3. From the original game, it looks to me that the author used (or created?) an expression pack which is more cartoonish, at least ihmo, does anybody know what he used? Is it even possible to know? Any suggestions on what to get?
Thanks for anyone willing to help!
I will also add some test i did, just trying to understand how everything works, this software UI is total trash....Anyways, This are my very first render, i was just testing expressions, light etc. Again, I've discovered Daz about three days ago... Any suggestions is appricieted!
ps. sorry for the quality, got bored of waiting after 1.30h with a 1070 lol
1. How do I retrive missing files from a scene? I've seen some .duf file posted in this thread, but all of them have some missing requirements, for now i have tracked down the files via docs.daz3d but... it takes ageees... Is there a faster way? Also, why it says missing dependencies but once i have the correct file, the morph is not used at all? Is it an error or the person that created the scene had that morph active even if not used, then it became a dependencies when exporting? (if it makes sense)
2. The asset suggested in the first page is Vicotria 8 (so also Gen 8 right?), I've downloaded a couple of expansion packs just for Victoria 8 and some general for Gen 8. None of them work, does anybody know why? I can see the sliders in poses, and the product in content library, but none of them work. I've already tried every version of Gen 8/8.1/9 just to be sure and nothing, log file says applied script correctly, but nothing happens.... anyone know why?
3. From the original game, it looks to me that the author used (or created?) an expression pack which is more cartoonish, at least ihmo, does anybody know what he used? Is it even possible to know? Any suggestions on what to get?
Thanks for anyone willing to help!
I will also add some test i did, just trying to understand how everything works, this software UI is total trash....Anyways, This are my very first render, i was just testing expressions, light etc. Again, I've discovered Daz about three days ago... Any suggestions is appricieted!
ps. sorry for the quality, got bored of waiting after 1.30h with a 1070 lol