Wow those ai art vs gif poll results really are shocking. I found the gifs super immersion-breaking, they don't take place in a medieval fantasy-style world, and they don't look like the characters who are supposed to be doing the acts.
Typically I like gifs in porn html games, they're in most other ones I've played (because most porn html games use real porn images instead of cgs), but games with drawn art styles have to tread very carefully with this. "Secretary" is able to do it well because they put a heavy stylistic filter over the gifs, and almost never use them so it never feels jarring.
Plus it's not like cg games even need gifs to be successful? There are so many super popular hentai games, none of which have moving imagery, that have done really well, even in this porn genre.
the only reasons I can think of as to why the poll results are the way they are, is that:
1. the war on AI art skewed it. (which i mean fair enough)
2. Porn brain. gifs are more stimulating than still images, and for the people who arent going to take this game seriously, pay attention to dialogue and just want something to nut to, that extra stimulation is all they're going to be looking for.
3. dev time, games that use real images/gifs are typically able to pump out updates a lot faster
then again I may be completely wrong, maybe people really do think the gifs just work.
I'd love for people to chime in and give reasons as to why they prefer the gifs, maybe the comments really are just a loud minority.
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Aside from that, my honest advice. Stick to a theme, if you're going with medieval fantasy stick to medieval fantasy, add too many things that don't work in that theme, people are going to feel pulled out of your world and turned off from the game. It's easy to dig yourself into this hole by trying to please/appease too many people (or even trying to shove your own kinks in too much where they don't work). Listening to your players is important but they can often be misguided, don't turn your back on them, take constructive criticism (like switching out the snow bunny bbc stuff for more genre-appropriate terms/races, that was good advice), but don't let them micro-manage or write the game. Ultimately though, this game's your baby, keep the development and writing fun, don't worry too much about what everyone's going to think, and create your own best version of a quality product, it's the only way this game won't end up with an abandoned tag.
The game has good potential and I like your vision, I look forward to seeing where it goes in the future.
Best of luck!