Hello!
What can poesy do? Will it be able, being involved in your project (at a time when patrons prefer to pay for stimulations of the brain centers of pleasure directly through vision and hearing), significantly increase the number of patrons-subscribers? Unlikely …
Will it be able to make your project more attractive, more memorable, more unique - whatever you say, but when the developers, having learned the simplest and cheapest secrets of success, breed endless clones of fetish teasers and hell knows what circle use the same plots, when even the most refined and exotic dishes get tasteless, the satiated basic instinct craves more novelty and freshness. Also the impotence of semantic affection, for example by means of dialogues, is due to the wornness of the used forms obviously. The effects of foreplay and savoring erotic emotions are emasculated by the absence of lyrical pauses and digressions.
Would you think, perhaps just poetry is able to correct these imbalance in the impact on the perception of the user and also the primitivism that is increasingly absorbing this sphere of entertainment.
Yes, poesy is quite capable of this, even if its role is reduced to the level of a spice-seasoning for the main meat dish - for to ennoble the basic passions has always been her lot.
Will it be able to help your brainchild in this sense? If you don't try, you won't know! Contact without hesitation if you think that there is a niche for poetic delights in your game or visual novel. Any theme for any rhythm, any size of the verse, furthermore the lyrics for the finished melody of yours - you can try how this will look and sound without spending a cent. Any aspect of being, except for the forbidden ones (the restrictions are the same as on Patreon).
For initial contacts, we suggest using the StPl2-account tool “Start conversation”.
What can poesy do? Will it be able, being involved in your project (at a time when patrons prefer to pay for stimulations of the brain centers of pleasure directly through vision and hearing), significantly increase the number of patrons-subscribers? Unlikely …
Will it be able to make your project more attractive, more memorable, more unique - whatever you say, but when the developers, having learned the simplest and cheapest secrets of success, breed endless clones of fetish teasers and hell knows what circle use the same plots, when even the most refined and exotic dishes get tasteless, the satiated basic instinct craves more novelty and freshness. Also the impotence of semantic affection, for example by means of dialogues, is due to the wornness of the used forms obviously. The effects of foreplay and savoring erotic emotions are emasculated by the absence of lyrical pauses and digressions.
Would you think, perhaps just poetry is able to correct these imbalance in the impact on the perception of the user and also the primitivism that is increasingly absorbing this sphere of entertainment.
Yes, poesy is quite capable of this, even if its role is reduced to the level of a spice-seasoning for the main meat dish - for to ennoble the basic passions has always been her lot.
Will it be able to help your brainchild in this sense? If you don't try, you won't know! Contact without hesitation if you think that there is a niche for poetic delights in your game or visual novel. Any theme for any rhythm, any size of the verse, furthermore the lyrics for the finished melody of yours - you can try how this will look and sound without spending a cent. Any aspect of being, except for the forbidden ones (the restrictions are the same as on Patreon).
For initial contacts, we suggest using the StPl2-account tool “Start conversation”.
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