Iron209555
Member
- Aug 5, 2018
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This is going to be a very barebones tutorial on how to extract, edit, and pack Wolf RPG assets that I figured out through trial and error.
Step 1. Obtain a Wolf RPG game
Make sure there are .wolf files in the ‘data’ folder
Step 2. Download Translator++
Launch the program, start a new project, Wolf RPG
Note down detected ‘Engine version’
Close program
Step 3. Download Uberwolf
Click on ‘Releases’ and download the latest EXE
Launch the program, and enter the game’s location
Select ‘Process’
Files should be extracted in the game’s ‘data’ folder
Edit the extracted assets with your editor of choice. I used paint.net to edit pictures
Step 4. Delete the .wolf files in ‘data’
In Uberwolf, select ‘Pack’
Select your Wolf RPG version
Mine was 3.547, but it only had 3.50 so I went with that
Step 1. Obtain a Wolf RPG game
Make sure there are .wolf files in the ‘data’ folder
Step 2. Download Translator++
Launch the program, start a new project, Wolf RPG
Note down detected ‘Engine version’
Close program
Step 3. Download Uberwolf
Click on ‘Releases’ and download the latest EXE
Launch the program, and enter the game’s location
Select ‘Process’
Files should be extracted in the game’s ‘data’ folder
Edit the extracted assets with your editor of choice. I used paint.net to edit pictures
Step 4. Delete the .wolf files in ‘data’
In Uberwolf, select ‘Pack’
Select your Wolf RPG version
Mine was 3.547, but it only had 3.50 so I went with that