- Oct 30, 2019
- 193
- 158
I took at the Unreal Engine for License agreement listed here.
I was a bit concerned about a bit of the wording in it. A bit of consultation and they came to the same conclusion and same issue.
So far I just sent a message in on the custom license system and hopefully I can work something out with them or no chance in hell I'll agree to the license the way it is.
The concern.
Section 7 regards records and audits.
In it requires records of development and manufacture but it isn't specific to what that includes.
The reason that's problematic is in Section 9 they retain full rights and ownership to anything presented as feedback.
Legally that can include any documents or records handed over to them. Because the first section isn't specific they could legally contain source code or any documentation on how you solved problems and so on. In effect they could end up owning the product you make and at the end of it all you wouldn't attain any rights to anything other the artwork and so on.
Honestly, it is a bit fishy that is even in the EULA since they no longer make money off the product manufacture time or anything just 5% off the sale of the product.
The only time that they make money during the manufacture of a product is the licensing off assets to you or they do work for you in the development and production cycle such as you can't solve a problem and you contact them and they assign someone to help solve the problem. Which then both parties would have a record of already.
As for the custom license agreement I asked them to be more specific and told the legal concern.
I figure this way if they do it and I can agree to it great I'll make use of it f not I simply won't use their engine.
Update:
EPIC reached back to me appears what I asked wasn't unreasonable.
Always pays to read and understand what you are signing.
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I was a bit concerned about a bit of the wording in it. A bit of consultation and they came to the same conclusion and same issue.
So far I just sent a message in on the custom license system and hopefully I can work something out with them or no chance in hell I'll agree to the license the way it is.
The concern.
Section 7 regards records and audits.
In it requires records of development and manufacture but it isn't specific to what that includes.
The reason that's problematic is in Section 9 they retain full rights and ownership to anything presented as feedback.
Legally that can include any documents or records handed over to them. Because the first section isn't specific they could legally contain source code or any documentation on how you solved problems and so on. In effect they could end up owning the product you make and at the end of it all you wouldn't attain any rights to anything other the artwork and so on.
Honestly, it is a bit fishy that is even in the EULA since they no longer make money off the product manufacture time or anything just 5% off the sale of the product.
The only time that they make money during the manufacture of a product is the licensing off assets to you or they do work for you in the development and production cycle such as you can't solve a problem and you contact them and they assign someone to help solve the problem. Which then both parties would have a record of already.
As for the custom license agreement I asked them to be more specific and told the legal concern.
I figure this way if they do it and I can agree to it great I'll make use of it f not I simply won't use their engine.
Update:
EPIC reached back to me appears what I asked wasn't unreasonable.
Always pays to read and understand what you are signing.
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