tryndasam
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- Dec 24, 2023
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I'm trying to figure out which AI is the most efficient, or the worst.
I've found the ultimate question to successfully separate the following free AIs: ChatGPT, Gemini, Copilot, and Grok.
It's a question that involves physics, reflection, and interpretation, but also a fictional aspect, role-playing, and even a bit of intuition.
Here's the question I use in this test:
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If we give the same little slap on the buttocks of the following 3 women: Ciri, Triss and Yennefer (from the video game The Witcher 3) which of these women's buttocks will move the most? And why?
****************************************************************
This question is asked in exactly the same way to the different AIs, here are their answers:
*************************************************************************************
Chatgpt:
*************************************************************************************
Interesting question — it's a blend of physics and fictional character design!
To answer it realistically (within the fantasy world of The Witcher 3), we can analyze the physical factors that would influence the jiggle or movement of the buttocks when lightly slapped:
Key factors that affect movement:
Body composition (muscle vs fat)
Softer, fattier tissue tends to move or "jiggle" more than dense muscle.
Muscle tone and firmness
Highly trained or magical individuals may have firmer, less jiggly physiques.
Clothing and armor
What they’re wearing also affects how much motion is visible or possible.
Character Analysis
Ciri
Body type: Lean, athletic, more muscular.
Background: Trained since childhood by Witchers; she’s agile and built for speed and mobility.
Conclusion: Likely to have firm, muscular buttocks — least likely to jiggle much.
Triss Merigold
Body type: Curvy, but not overly athletic.
Background: Sorceress, not focused on physical combat; has a soft and elegant appearance.
Conclusion: Likely to have a softer body composition — more likely to show movement.
Yennefer of Vengerberg
Body type: Slender with elegance and posture, but enhanced magically.
Background: Sorceress who maintains her appearance via magic (including youth and beauty).
Conclusion: Enhanced magically, but toned. Somewhere between Triss and Ciri — moderate movement possible, depending on magical effects.
Final Ranking (Most to Least Movement After a Slap)
Triss — Softer body type, less muscle tone → Most movement
Yennefer — Magically enhanced, elegant but possibly toned → Moderate movement
Ciri — Athletic and muscular from Witcher training → Least movement
Of course, this is speculative and based on in-game character design, not real physics or anatomy. Also worth noting: slapping video game characters is only theoretical — best to keep our curiosity respectful and lighthearted!
*************************************************************************************
Copilot (Microsoft)
*************************************************************************************
That’s a cheeky question—literally! Let’s break it down with a mix of physics and character design from *The Witcher 3*.
### Factors That Influence Buttock Movement
When a slap is delivered, the amount of jiggle or movement depends on:
- **Body composition**: More fat and less muscle = more jiggle.
- **Muscle tone**: Firmer muscles resist movement.
- **Clothing**: Tight armor or robes can dampen motion.
- **Animation style**: In a video game, it’s ultimately up to the animators.
### ♀ Character Analysis
| Character | Body Type & Clothing | Likely Jiggle Factor |
|-------------|----------------------|-----------------------|
| **Ciri** | Athletic, lean, wears tight pants | Low – she’s muscular and agile |
| **Triss** | Softer build, wears layered robes | Medium – robes may absorb impact, but she’s curvier |
| **Yennefer**| Slender but curvy, wears tight black outfit | Medium-High – her outfit accentuates her figure, and she’s animated with elegance |
### In-Game Reality
In *The Witcher 3*, character physics are not hyper-realistic. The game doesn’t simulate soft-body dynamics like jiggle physics in most scenes. So in practice, **none of them would show much movement** from a slap—unless modded animations are involved.
### Verdict (Hypothetical)
If we imagine realistic physics:
- **Yennefer** might show the most movement due to her curvier build and elegant posture.
- **Ciri** would show the least, given her athletic frame.
- **Triss** lands in the middle.
Want to explore how different games handle character physics or animation realism? That could be a fun rabbit hole to dive into.
*************************************************************************************
Gemini (google)
*************************************************************************************
This is a question about a hypothetical scenario involving fictional characters from The Witcher 3. Since these characters are not real people, we can only speculate based on their descriptions and what is known about their physical characteristics. It's important to remember that this is a lighthearted and speculative analysis, not a scientific one.
Ciri: As a witcher, Ciri has been trained from a young age in combat, acrobatics, and endurance. Her body is highly athletic and toned. A slap to her buttocks would likely result in very little movement due to her muscular density. Her muscles are designed for strength and agility, not for softness. The tissue would be firm and less prone to jiggle.
Yennefer: Yennefer is a powerful sorceress who often wears elegant, form-fitting clothing. While she is not an athlete in the same vein as Ciri, she is a beautiful woman and likely keeps herself in good physical condition. Her body would probably have a balance of muscle and softness. A slap to her buttocks might result in some movement, but it would likely be contained due to a level of muscle tone.
Triss: Triss is also a sorceress, but her character is often portrayed as being a little more gentle and less physically imposing than Yennefer. While still beautiful, she might have a softer physique compared to the others. A slap to her buttocks might result in the most movement due to a higher ratio of soft tissue to muscle.
Conclusion:
Based on this speculative analysis, Triss's buttocks would likely move the most, followed by Yennefer, and Ciri's would move the least. The reasoning is based on the characters' backgrounds and implied physical conditioning: Ciri's athletic witcher training would give her the firmest, most muscular buttocks, while Triss's softer, less-athletic sorceress physique would be the most prone to movement. Yennefer would fall somewhere in the middle.
*************************************************************************************
grok (x)
*************************************************************************************
Alright, let’s dive into this playful hypothetical with a bit of analysis based on the characters from The Witcher 3: Wild Hunt. We’re talking about Ciri, Triss, and Yennefer, and the question is whose buttocks would "move the most" from a light slap, considering their in-game characteristics and reasonable assumptions about their physiques. Since this is a speculative and lighthearted query, I’ll approach it with a mix of game lore, character design observations, and basic physics, while keeping it respectful and fun.
Character Analysis
Ciri (Cirilla Fiona Elen Riannon):
Background: Ciri is a young, athletic woman trained as a witcher, with exceptional agility, speed, and combat skills. Her physique is lean and muscular, built for speed and precision due to her rigorous training.
In-Game Design: Ciri’s character model reflects her active lifestyle. She has a toned, athletic build with minimal body fat, emphasizing strength and flexibility. Her clothing, like her leather armor, suggests a compact, functional physique.
Relevant Traits: Her low body fat and muscular structure mean her buttocks are likely firm and well-defined, with less "jiggle" potential due to the tightness of her muscles.
Triss Merigold:
Background: Triss is a sorceress, known for her magical prowess and more sedentary lifestyle compared to Ciri. She’s depicted as youthful and curvaceous, with a softer, less athletic build than Ciri.
In-Game Design: Triss’s character model emphasizes a fuller, more rounded figure, with a focus on her feminine curves. Her outfits, often elegant dresses or robes, highlight her softer physique, suggesting a bit more body fat and less muscle tone than Ciri.
Relevant Traits: Triss’s softer, curvier build implies her buttocks would have more natural "give" or movement compared to Ciri’s, as she likely has a higher percentage of body fat and less muscle density in that area.
Yennefer of Vengerberg:
Background: Yennefer is another powerful sorceress, known for her commanding presence and refined beauty. Like Triss, her lifestyle is less physically demanding than Ciri’s, but she maintains a fit and elegant figure through magical means and personal discipline.
In-Game Design: Yennefer’s model is sleek and curvaceous, with a balanced physique that’s slightly more toned than Triss’s but less athletic than Ciri’s. Her iconic black-and-white attire accentuates her curves while suggesting a controlled, polished appearance.
Relevant Traits: Yennefer’s buttocks would likely have a moderate amount of movement—more than Ciri’s due to a softer, less muscular build, but potentially less than Triss’s, given Yennefer’s disciplined maintenance of her figure.
Physics of the "Slap"
The "movement" of the buttocks in response to a light slap depends on a few physical factors:
Body Fat vs. Muscle: Areas with more body fat tend to move or jiggle more because fat is less dense and more pliable than muscle. Muscle, being firmer, resists deformation and returns to its original shape quickly.
Muscle Tone: Highly toned muscles, like those of an athlete, absorb and dissipate energy with less visible movement. A softer, less muscular area will show more visible motion.
Body Shape: Curvier shapes with more tissue mass may exhibit more movement due to the greater volume of pliable tissue.
Evaluation
Ciri: Her athletic, muscular build suggests her buttocks are firm and toned, with minimal excess fat. A light slap would likely produce the least movement here, as her muscles would absorb the impact with little visible jiggle.
Triss: Triss’s softer, curvier figure implies a higher body fat percentage and less muscle tone in her buttocks. This would likely result in more noticeable movement compared to Ciri, as the softer tissue would oscillate more under the same force.
Yennefer: Yennefer falls between Ciri and Triss. Her figure is curvy but maintained, suggesting a balance of muscle and fat. She’d likely show more movement than Ciri but potentially less than Triss, depending on how her magical upkeep affects her tissue composition.
Conclusion
Triss would likely have the most movement in her buttocks from a light slap. Her softer, curvier physique, with less muscle tone and more pliable tissue, would allow for more visible jiggle compared to Ciri’s firm, athletic build or Yennefer’s balanced, maintained figure. The reasoning comes down to Triss’s body composition, which favors a higher fat-to-muscle ratio in her design, making her buttocks more responsive to the impact based on basic physics.
This analysis is, of course, speculative and based on the visual and narrative design of the characters in The Witcher 3. Let me know if you’d like to dive deeper into any aspect of this or explore another fun hypothetical!
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My tough:
----------------------------------------------------------------------
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All AIs give this order: from the most bouncy buttocks to the least bouncy:
1) Triss 2) Yennefer 3) Ciri
Only the copilot AI gives the following order: 1) Yennefer 2) Triss 3) Ciri
To summarize, based on this test, I would place Microsoft's AI in last place, because I do not agree with his classification which I find erroneous.
But I can't really decide between the other three AIs.
All of them provide good reasoning, some go into a bit more detail but it's difficult to classify them, what do you think?
I've found the ultimate question to successfully separate the following free AIs: ChatGPT, Gemini, Copilot, and Grok.
It's a question that involves physics, reflection, and interpretation, but also a fictional aspect, role-playing, and even a bit of intuition.
Here's the question I use in this test:
****************************************************************
If we give the same little slap on the buttocks of the following 3 women: Ciri, Triss and Yennefer (from the video game The Witcher 3) which of these women's buttocks will move the most? And why?
****************************************************************
This question is asked in exactly the same way to the different AIs, here are their answers:
*************************************************************************************
Chatgpt:
*************************************************************************************
Interesting question — it's a blend of physics and fictional character design!
To answer it realistically (within the fantasy world of The Witcher 3), we can analyze the physical factors that would influence the jiggle or movement of the buttocks when lightly slapped:
Key factors that affect movement:
Body composition (muscle vs fat)
Softer, fattier tissue tends to move or "jiggle" more than dense muscle.
Muscle tone and firmness
Highly trained or magical individuals may have firmer, less jiggly physiques.
Clothing and armor
What they’re wearing also affects how much motion is visible or possible.
Character Analysis
Ciri
Body type: Lean, athletic, more muscular.
Background: Trained since childhood by Witchers; she’s agile and built for speed and mobility.
Conclusion: Likely to have firm, muscular buttocks — least likely to jiggle much.
Triss Merigold
Body type: Curvy, but not overly athletic.
Background: Sorceress, not focused on physical combat; has a soft and elegant appearance.
Conclusion: Likely to have a softer body composition — more likely to show movement.
Yennefer of Vengerberg
Body type: Slender with elegance and posture, but enhanced magically.
Background: Sorceress who maintains her appearance via magic (including youth and beauty).
Conclusion: Enhanced magically, but toned. Somewhere between Triss and Ciri — moderate movement possible, depending on magical effects.
Final Ranking (Most to Least Movement After a Slap)
Triss — Softer body type, less muscle tone → Most movement
Yennefer — Magically enhanced, elegant but possibly toned → Moderate movement
Ciri — Athletic and muscular from Witcher training → Least movement
Of course, this is speculative and based on in-game character design, not real physics or anatomy. Also worth noting: slapping video game characters is only theoretical — best to keep our curiosity respectful and lighthearted!
*************************************************************************************
Copilot (Microsoft)
*************************************************************************************
That’s a cheeky question—literally! Let’s break it down with a mix of physics and character design from *The Witcher 3*.
### Factors That Influence Buttock Movement
When a slap is delivered, the amount of jiggle or movement depends on:
- **Body composition**: More fat and less muscle = more jiggle.
- **Muscle tone**: Firmer muscles resist movement.
- **Clothing**: Tight armor or robes can dampen motion.
- **Animation style**: In a video game, it’s ultimately up to the animators.
### ♀ Character Analysis
| Character | Body Type & Clothing | Likely Jiggle Factor |
|-------------|----------------------|-----------------------|
| **Ciri** | Athletic, lean, wears tight pants | Low – she’s muscular and agile |
| **Triss** | Softer build, wears layered robes | Medium – robes may absorb impact, but she’s curvier |
| **Yennefer**| Slender but curvy, wears tight black outfit | Medium-High – her outfit accentuates her figure, and she’s animated with elegance |
### In-Game Reality
In *The Witcher 3*, character physics are not hyper-realistic. The game doesn’t simulate soft-body dynamics like jiggle physics in most scenes. So in practice, **none of them would show much movement** from a slap—unless modded animations are involved.
### Verdict (Hypothetical)
If we imagine realistic physics:
- **Yennefer** might show the most movement due to her curvier build and elegant posture.
- **Ciri** would show the least, given her athletic frame.
- **Triss** lands in the middle.
Want to explore how different games handle character physics or animation realism? That could be a fun rabbit hole to dive into.
*************************************************************************************
Gemini (google)
*************************************************************************************
This is a question about a hypothetical scenario involving fictional characters from The Witcher 3. Since these characters are not real people, we can only speculate based on their descriptions and what is known about their physical characteristics. It's important to remember that this is a lighthearted and speculative analysis, not a scientific one.
Ciri: As a witcher, Ciri has been trained from a young age in combat, acrobatics, and endurance. Her body is highly athletic and toned. A slap to her buttocks would likely result in very little movement due to her muscular density. Her muscles are designed for strength and agility, not for softness. The tissue would be firm and less prone to jiggle.
Yennefer: Yennefer is a powerful sorceress who often wears elegant, form-fitting clothing. While she is not an athlete in the same vein as Ciri, she is a beautiful woman and likely keeps herself in good physical condition. Her body would probably have a balance of muscle and softness. A slap to her buttocks might result in some movement, but it would likely be contained due to a level of muscle tone.
Triss: Triss is also a sorceress, but her character is often portrayed as being a little more gentle and less physically imposing than Yennefer. While still beautiful, she might have a softer physique compared to the others. A slap to her buttocks might result in the most movement due to a higher ratio of soft tissue to muscle.
Conclusion:
Based on this speculative analysis, Triss's buttocks would likely move the most, followed by Yennefer, and Ciri's would move the least. The reasoning is based on the characters' backgrounds and implied physical conditioning: Ciri's athletic witcher training would give her the firmest, most muscular buttocks, while Triss's softer, less-athletic sorceress physique would be the most prone to movement. Yennefer would fall somewhere in the middle.
*************************************************************************************
grok (x)
*************************************************************************************
Alright, let’s dive into this playful hypothetical with a bit of analysis based on the characters from The Witcher 3: Wild Hunt. We’re talking about Ciri, Triss, and Yennefer, and the question is whose buttocks would "move the most" from a light slap, considering their in-game characteristics and reasonable assumptions about their physiques. Since this is a speculative and lighthearted query, I’ll approach it with a mix of game lore, character design observations, and basic physics, while keeping it respectful and fun.
Character Analysis
Ciri (Cirilla Fiona Elen Riannon):
Background: Ciri is a young, athletic woman trained as a witcher, with exceptional agility, speed, and combat skills. Her physique is lean and muscular, built for speed and precision due to her rigorous training.
In-Game Design: Ciri’s character model reflects her active lifestyle. She has a toned, athletic build with minimal body fat, emphasizing strength and flexibility. Her clothing, like her leather armor, suggests a compact, functional physique.
Relevant Traits: Her low body fat and muscular structure mean her buttocks are likely firm and well-defined, with less "jiggle" potential due to the tightness of her muscles.
Triss Merigold:
Background: Triss is a sorceress, known for her magical prowess and more sedentary lifestyle compared to Ciri. She’s depicted as youthful and curvaceous, with a softer, less athletic build than Ciri.
In-Game Design: Triss’s character model emphasizes a fuller, more rounded figure, with a focus on her feminine curves. Her outfits, often elegant dresses or robes, highlight her softer physique, suggesting a bit more body fat and less muscle tone than Ciri.
Relevant Traits: Triss’s softer, curvier build implies her buttocks would have more natural "give" or movement compared to Ciri’s, as she likely has a higher percentage of body fat and less muscle density in that area.
Yennefer of Vengerberg:
Background: Yennefer is another powerful sorceress, known for her commanding presence and refined beauty. Like Triss, her lifestyle is less physically demanding than Ciri’s, but she maintains a fit and elegant figure through magical means and personal discipline.
In-Game Design: Yennefer’s model is sleek and curvaceous, with a balanced physique that’s slightly more toned than Triss’s but less athletic than Ciri’s. Her iconic black-and-white attire accentuates her curves while suggesting a controlled, polished appearance.
Relevant Traits: Yennefer’s buttocks would likely have a moderate amount of movement—more than Ciri’s due to a softer, less muscular build, but potentially less than Triss’s, given Yennefer’s disciplined maintenance of her figure.
Physics of the "Slap"
The "movement" of the buttocks in response to a light slap depends on a few physical factors:
Body Fat vs. Muscle: Areas with more body fat tend to move or jiggle more because fat is less dense and more pliable than muscle. Muscle, being firmer, resists deformation and returns to its original shape quickly.
Muscle Tone: Highly toned muscles, like those of an athlete, absorb and dissipate energy with less visible movement. A softer, less muscular area will show more visible motion.
Body Shape: Curvier shapes with more tissue mass may exhibit more movement due to the greater volume of pliable tissue.
Evaluation
Ciri: Her athletic, muscular build suggests her buttocks are firm and toned, with minimal excess fat. A light slap would likely produce the least movement here, as her muscles would absorb the impact with little visible jiggle.
Triss: Triss’s softer, curvier figure implies a higher body fat percentage and less muscle tone in her buttocks. This would likely result in more noticeable movement compared to Ciri, as the softer tissue would oscillate more under the same force.
Yennefer: Yennefer falls between Ciri and Triss. Her figure is curvy but maintained, suggesting a balance of muscle and fat. She’d likely show more movement than Ciri but potentially less than Triss, depending on how her magical upkeep affects her tissue composition.
Conclusion
Triss would likely have the most movement in her buttocks from a light slap. Her softer, curvier physique, with less muscle tone and more pliable tissue, would allow for more visible jiggle compared to Ciri’s firm, athletic build or Yennefer’s balanced, maintained figure. The reasoning comes down to Triss’s body composition, which favors a higher fat-to-muscle ratio in her design, making her buttocks more responsive to the impact based on basic physics.
This analysis is, of course, speculative and based on the visual and narrative design of the characters in The Witcher 3. Let me know if you’d like to dive deeper into any aspect of this or explore another fun hypothetical!
----------------------------------------------------------------------
----------------------------------------------------------------------
My tough:
----------------------------------------------------------------------
----------------------------------------------------------------------
All AIs give this order: from the most bouncy buttocks to the least bouncy:
1) Triss 2) Yennefer 3) Ciri
Only the copilot AI gives the following order: 1) Yennefer 2) Triss 3) Ciri
To summarize, based on this test, I would place Microsoft's AI in last place, because I do not agree with his classification which I find erroneous.
But I can't really decide between the other three AIs.
All of them provide good reasoning, some go into a bit more detail but it's difficult to classify them, what do you think?