- Apr 3, 2017
- 2,408
- 10,429
Updated to v0.7. Added support for TyranoBuilder engine games. Next planned engine would be QSP (both versions: new with webp and webm support; and old one without it).
This game is on some custom QSP browser engine called Awesomium that my tool sadly doesn't support. For new version of QSP I've meant exactly Qqsp1.9.0 engine. So current solution is to update engine as u did it also I saw here game with old version of QSP with integrated VLC codecs for VP9 support... I saw only 1 game on Awesonium QSP so I don't think it need separate compresor but for such cases I plan add something called custom engine compresser where u can mix settings how u want for example choose for video VP9/VP8/H.264, for images to compress to webp or remain same format (just with lower quality) and same for audio.Bro, having video issue with compressing the QSP game "Extacity".
The original video is using vp8 and after compressed the video (vp9) won't show up.
I also tested just using Qqsp1.9.0 to run the compressed version and it run without problem.
Now how can I rebuilt it or any solution to it.
Hi, OK I'll try to think something about progress bar but this is not easy since my tool kinda hangs coz it usually uses all processor cores to compress and became unresponsive to show actual information...Hey, could you add something like a progress bar that tells me how much % alerady are compressed or to tell me how many files are compressed like YAC 3.1 it does
Hi, OK I'll try to think something about progress bar but this is not easy since my tool kinda hangs coz it usually uses all processor cores to compress and became unresponsive to show actual information...
I have one idea - it would be external app that will write how many minutes u want to pause to settings.ini and UAGC will check every minute that file if there are a pause trigger. But its just idea and need to be tested first so I can't tell now if it would work...Possible to add a pause button, as sometime we happen to need to do other thing which is most important than compressing game.
It depends on compressor. RenPy, RPGM MV, Tyranobuilder, HTML + new QSP converts to webp. Others ones (besides kikikiri that converts non-transparent png's to jpg) maintain original format. I'm developing Custom settings compressor now for v1.3 that would be able to tweak settings how u want (with some limitations of course).megalol does renpy compression converts the jpg & png into webp files?
coz that what happens to mine. im using the v1.1.
how to compress without converting to another format?
sori, noob here.
edit:
now as time flies, it turn back to its original format. kinda MAGIC!
anyway. werx juzt fine. tnx.