- Sep 3, 2022
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megalol, when you find time, can you take a look at the new format SHS is using, it still detects it as Gamemaker (still will compress, but doesn't shrink even after archiving), the files though mostly are outside of the data.win file.
It is the final release so figured one last time and they changed the format now, or maybe they fucked it up on accident and didn't mean to have them as png/ogg but the png's aren't readable but the ogg's are. Showing the extensions as well does indeed say they are .png.
Shale Hill Secrets [v0.17.0] [Love-Joint]
It's a new structure entirely compared to what it was before.
No longer .dat files, but .png/.ogg, but you can't open the png files at all, at least not with any of the programs I have, even use command prompt to batch rename both audio/imges back to .dat and let UAGC do it's thing and said it compressed them all, but didn't reduce the size even after archiving them, same doing it with Gamemaker one.
I assume it's due to the png's not being readable?
It is the final release so figured one last time and they changed the format now, or maybe they fucked it up on accident and didn't mean to have them as png/ogg but the png's aren't readable but the ogg's are. Showing the extensions as well does indeed say they are .png.
Shale Hill Secrets [v0.17.0] [Love-Joint]
It's a new structure entirely compared to what it was before.
No longer .dat files, but .png/.ogg, but you can't open the png files at all, at least not with any of the programs I have, even use command prompt to batch rename both audio/imges back to .dat and let UAGC do it's thing and said it compressed them all, but didn't reduce the size even after archiving them, same doing it with Gamemaker one.
I assume it's due to the png's not being readable?