Da Bi Dimm
Member
- Jan 28, 2025
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I have one more request (I don't know if it's feasible): often, games contain the same image/video/sound but in different formats (a few days ago I encountered a game on RPG Maker where 95% of all images had duplicates: encrypted and decrypted). Very often, compressing them into a single format leads to errors, from simply missing files in the log (which can be ignored), to process freezes, and also often results in remnants of these uncompressed files in the compressed version of the game. I understand that developers should monitor this, but most of the time they ignore it. Hence, my question: is it possible to make it so that files with the same names (but not formats) are compared by size, and keep the smallest ones, while all the rest of the junk is deleted?