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There isn’t much to report this week, except that a lot of work has been done on the renders. I stayed focused, and I finally found an almost perfect workflow that doesn’t drain me mentally or physically, while still letting me produce a solid amount of renders.
My PC basically hasn’t stopped running for days, so everything is moving according to plan.
I can also say that post-processing will take much less time this chapter. I managed to get the renders to look exactly the way I want straight out of the engine, without needing heavy adjustments afterward.
As usual, I don’t want to give any specific release dates. There’s still a lot of work ahead, and I’m one of those people who believes it’s better not to set promises too early.
Thank you for sticking around and following the progress.
Current progress:
Renders — 20%
Post-processing — 10%
Characters — 95%
Script — 99%
Coding — 0%
Environments — 80%