Butting in, the problem I have with your answer is that in unintentionally avoids the point.
You gave a detailed and justified explanation as to why these kind of games take time because it's often not the author's job, paying the bills, but just a side project.
We all know that, and I don't think anyone here complains about progress speed in and of itself.
The issue is that in two years the author hasn't even tried to address the main criticisms that players made -those being gameplay and lack of sexual content. And time constraint isn't a valid excuse in that regard. Setting the [number of days before stat decay] parameter to 20 would take 5 minutes tops, and solve one of the most frustrating issue players have with the game. Instead, look at the changelog. More events -none of them sexual- more spells, a dressing room... Things I am pretty certain most people won't even see because the game as it stands will make them quit long before they even reach these events.
How can one keep trust in an author when they present an early version of their game, are told what's wrong, then months later haven't done anything about it and instead keep making more of what is not important?
Even more so when the game is so misleading, the more time passes, the more it looks like a trap.
Someone called me cringe for saying that we should just be patient. Maybe I shouldn't be using my own experiences to judge others, but it seems (to me) like it's just normal to focus on other things while waiting for games like this, instead of getting heated over an unfinished project.
First, as you said, lots of games get abandoned for lack of time, or because the author had some big dreams for their game only to realize it was too big to handle. So we have to be cautious about our expectations. Very slow progress can indicate the author in in over their head.
Second and more importantly, the question is : considering what the game provided so far, the progression rate and how its author answered criticisms, is it reasonable to believe the end product CAN be any good?
I think the most likely answer is no. I would love to be wrong, but no progress on the main issues in months? That's not a good sign.
I tried this game because, just like you, I saw the potential. Real and beautiful art instead of generic AI, focus on story, that could be good. That potential is the reason why, once the infuriating game design made me uninstall the game, I wrote a detailed review with suggestions on how to correct this. That's why I keep watching this thread from time to time to see if there's any hope left.
But I'm sorry, if we're being objective about it, there is no reason to expect a good outcome.
Karnewarrior said it best : the art is the ONLY thing this game has for it, but apart from that the core of the game is trash.
It is presented as a porn game. There is no porn. The game part is utter failure.
I can be patient with a game that makes slow but good progress. If I have reasons to believe the author only need more time. But don't you think that, when the early sketches miss every mark, and it never gets better, there's a time to say "ok, that game won't ever be fixed"?
Also, given the site we are on, it's strange to me how sometimes the most vocal critics of these games are the one cadging the games without paying for most of them.
I tend to agree that we (or at least I) are at fault for playing games without paying, and I'll connect that with what you said earlier about abandoned project. We are part of the problem, more games would be finished if the authors got paid.
However, you're also missing the full picture.
This is a different system than say Steam, with very different games. Here we don't get finished games with 3D characters and amazing graphics. This is a system where authors present early, unpolished versions of their amateur game. Freeloaders play it, becoming free testers, and if the game is any good, a portion of these players will support the author on patreon or similar platforms. It won't bring much money home, but let's be honest, compared with the standard quality of "normal" games, no game here is worth much money either.
Now they are many flaws with this system, but ultimately we have every right to criticize a free game, so long as the criticisms are proportionate to what we can expect from a free, amateur game.
That's why we don't complain about slow progress, or a school game without a perfect 3d-rendering of the entire school and dozen of animations per characters. But we can ask the author why he doesn't correct the unfair games mechanics. Or why he puts this as a porn game, with a cover image showing multiple girls fighting over the MC, on a porn site, when there is pretty much no porn content.