- Feb 27, 2020
- 222
- 90
you can use URM to change font size and style of font too, but i do not know if you can change with UCDIs there a way that I can change the font size?
you can use URM to change font size and style of font too, but i do not know if you can change with UCDIs there a way that I can change the font size?
There is a config in mod, that let's you change font, size and color of each part of flags.Is there a way that I can change the font size?
[ abc (+1) | def (+2) ]
[ abc (+1) | ~ ]
or [ ~ ]
I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/000statements.rpy", line 609, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "renpy/common/00action_other.rpy", line 578, in __call__
rv = self.callable(*self.args, **self.kwargs)
File "game/_mods/ZLZK/_mods/UCD/scripts/extras/tooltip.rpy", line 162, in show_tooltip
flags = MP._button_(label_name)
File "game/_mods/ZLZK/_mods/UCD/scripts/extras/tooltip.rpy", line 130, in _button_
self.get_styled_flags()
File "game/_mods/ZLZK/_mods/UCD/scripts/parts/menu_processor.rpy", line 278, in get_styled_flags
if var in kf:
TypeError: argument of type 'NoneType' is not iterable
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "script.rpyc", line 41240, in script
File "renpy/ast.py", line 2232, in execute
self.call("execute")
File "renpy/ast.py", line 2220, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
File "renpy/statements.py", line 281, in call
return method(parsed, *args, **kwargs)
File "renpy/common/000statements.rpy", line 609, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "renpy/exports.py", line 3181, in call_screen
rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
File "renpy/ui.py", line 299, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3377, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File "renpy/display/core.py", line 4253, in interact_core
rv = renpy.display.focus.mouse_handler(ev, x, y)
File "renpy/display/focus.py", line 572, in mouse_handler
return change_focus(new_focus, default=default)
File "renpy/display/focus.py", line 528, in change_focus
rv = widget.focus(default=default)
File "renpy/display/behavior.py", line 930, in focus
rv = run(self.hovered)
File "renpy/display/behavior.py", line 329, in run
return action(*args, **kwargs)
File "renpy/common/00action_other.rpy", line 578, in __call__
rv = self.callable(*self.args, **self.kwargs)
File "game/_mods/ZLZK/_mods/UCD/scripts/extras/tooltip.rpy", line 162, in show_tooltip
flags = MP._button_(label_name)
File "game/_mods/ZLZK/_mods/UCD/scripts/extras/tooltip.rpy", line 130, in _button_
self.get_styled_flags()
File "game/_mods/ZLZK/_mods/UCD/scripts/parts/menu_processor.rpy", line 278, in get_styled_flags
if var in kf:
TypeError: argument of type 'NoneType' is not iterable
Windows-10-10.0.19041 AMD64
Ren'Py 7.5.3.22090809
Defending Lydia Collier v.0.15.8
Tue Jan 16 01:59:29 2024
Somehow I didn't put a fix for it last time, here you can apply it manually.Code:TypeError: argument of type 'NoneType' is not iterable
I have resolved backlash and posted it.[...] So until I don't deal with backlash I won't post it. [...]
I have changed it to display amount of flags trimmed.It works like this:
- full text:
[ abc (+1) | def (+2) ]
- trimmed text:
[ abc (+1) | ~ ]
or[ ~ ]
Depends on text length how much is trimmed.
[ abc (+1) | ~1~ ]
or [ ~2~ ]
[ very very very very very very very very very very very long variable (+1) ]
[ very very very very very~ (+1) ]
Yes.[...] EDIT: The zip file has two other zips, do I have to merge the files from both zips?
You know there is:When starting parental love through Joiplay on Android this error appeared
Installation:
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But the October version works normally but this latest one has this problemYes.
You know there is:
Btw, I wonder what Joiplay will tell now since I changed traceback to popup.
Because I still don't know if it can read images or not of mod files.
I would say no, and the issue would be in Jojplay itself for not reading files in mod directory.
But the October version works normally but this latest one has this problem
NameError: name 'init' is not defined
I will deal with it later, for now:I am getting this error using joiplay
You can probably fix it by adding:
config_filedata.pop('store', None)
below:config_filedata.pop('__doc__', None)
in "_mods/ZLZK/scripts/_script.rpy" file.
I have changedI am getting this error using joiplay
exec
from Ren'py to Python.No it doesn't show up anymore looks like it's fixed thanks for your hard work!I have changedexec
from Ren'py to Python.
Does this error still shows up?
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/script.rpy", line 1495, in script
menu:
File "game/_mods/ZLZK/scripts/tools/callable_patcher.rpy", line 63, in wrapper
return hijack(obj, *args, **kwargs)
File "game/_mods/ZLZK/_mods/UCD/scripts/hijacks.rpy", line 26, in hijack
return func(UCD(items), *args, **kwargs)
File "game/screens.rpy", line 21502, in execute
screen choice(items):
File "game/screens.rpy", line 21502, in execute
screen choice(items):
File "game/screens.rpy", line 21505, in execute
vbox:
File "game/screens.rpy", line 21506, in execute
for i in items:
File "game/screens.rpy", line 21507, in execute
textbutton i.caption action i.action
NameError: Name 'ablovecolor' is not defined.
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/script.rpy", line 1495, in script
menu:
File "renpy/ast.py", line 1903, in execute
choice = renpy.exports.menu(choices, self.set, args, kwargs, item_arguments)
File "renpy/exports.py", line 1010, in menu
rv = renpy.store.menu(new_items)
File "game/_mods/ZLZK/scripts/tools/callable_patcher.rpy", line 63, in wrapper
return hijack(obj, *args, **kwargs)
File "game/_mods/ZLZK/_mods/UCD/scripts/hijacks.rpy", line 26, in hijack
return func(UCD(items), *args, **kwargs)
File "renpy/exports.py", line 1250, in display_menu
rv = renpy.ui.interact(mouse='menu', type=type, roll_forward=roll_forward)
File "renpy/ui.py", line 299, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3377, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File "renpy/display/core.py", line 3810, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/core.py", line 582, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 582, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 582, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 451, in visit_all
callback(self)
File "renpy/display/core.py", line 3810, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/screen.py", line 462, in per_interact
self.update()
File "renpy/display/screen.py", line 653, in update
self.screen.function(**self.scope)
File "game/screens.rpy", line 21502, in execute
screen choice(items):
File "game/screens.rpy", line 21502, in execute
screen choice(items):
File "game/screens.rpy", line 21505, in execute
vbox:
File "game/screens.rpy", line 21506, in execute
for i in items:
File "game/screens.rpy", line 21507, in execute
textbutton i.caption action i.action
File "renpy/ui.py", line 992, in _textbutton
text = renpy.text.text.Text(label, style=text_style, substitute=substitute, scope=scope, **text_kwargs)
File "renpy/text/text.py", line 1594, in __init__
self.set_text(text, scope, substitute)
File "renpy/text/text.py", line 1712, in set_text
i, did_sub = renpy.substitutions.substitute(i, scope, substitute)
File "renpy/substitutions.py", line 278, in substitute
s = formatter.vformat(s, (), kwargs) # type: ignore
File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python2.7/string.py", line 563, in vformat
File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python2.7/string.py", line 585, in _vformat
File "renpy/substitutions.py", line 168, in get_field
obj, arg_used = super(Formatter, self).get_field(field_name, args, kwargs)
File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python2.7/string.py", line 646, in get_field
File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python2.7/string.py", line 605, in get_value
File "renpy/substitutions.py", line 236, in __getitem__
raise NameError("Name '{}' is not defined.".format(key))
NameError: Name 'ablovecolor' is not defined.
Windows-10-10.0.19041 AMD64
Ren'Py 7.5.3.22090809
Defending Lydia Collier v.0.15.9
Sun Mar 24 23:03:10 2024
Error seems to be from the game, not a mod.NameError: Name 'ablovecolor' is not defined.