- May 11, 2019
- 624
- 1,864
Is it possible to ignore a condition so that the path detection doesn't pop up all the time?
He is an example. The condition "persistent.v_xray_enable" is all over the game. It would be great if we could ignore it so that the path detection just passes through it without popping up.
Right now I'm replaying the game with the "stop skipping on path detection" turn on to see if I've missed anything but since the game has many conditions that are not different paths, the detection pops up all the time and I have to check each one to see if it's a path or not.
He is an example. The condition "persistent.v_xray_enable" is all over the game. It would be great if we could ignore it so that the path detection just passes through it without popping up.
Right now I'm replaying the game with the "stop skipping on path detection" turn on to see if I've missed anything but since the game has many conditions that are not different paths, the detection pops up all the time and I have to check each one to see if it's a path or not.