0x52 first of all thank you for the update, as usual URM has yet achieved another new feature and a very useful one and is proving to be more indispensible after each update. But there is some bug/error (I dont know how to word it). I played two games homelander and villains legacy with the new URM. I freezed the values and it worked fine but whenever after advancing and reloading a previous save the freezed values turn to "unknown". First I thought it was due to my mistake as I freezed a True/False variable but in the next game I faced the same error while freezing values. But when I exit from the game and reload that same save it works fine and the freezed values work like a charm. Again, sorry for pestering you with trifles and thank you very much for such a magic solution to us renpy players that we can play these games independantly without have to wait for any modders.
After some testing I figured out this only happens when a variable was created during gameplay and has no default value. It works fine for variables that have a default (hence I didn't notice this during development/testing). It's recommended to add a default value for variables in Ren'Py, but it's not required.Another thing I've noticed is that if you have freeze variables in place and try to load the save, it will essentially delete the variable (set the variable to "unknown").
I'm working on a fix for this.
If I understand correctly. URM says the updated has finished and you need to apply it? After applying you still have the old version and a .tmp file in the game folder?One minor thing is that the autoupdate doesn't actually seem to install anything. Instead, it just creates a .tmp file in the game folder that doesn't actually replace the original mod file. When the scripts reload, it asks to update again.
Do you have this on a/some specific game(s) or on all games? Which platform are you on?
It's on the roadmap in the OP.Is there a way to group certain search results together? I mean like if you search stats for a character in a game, can you put them into an expandable group together? I have some games with 100+ variables saved and it'd be easier if I could group and collapse some together to make the list shorter to scroll through.