- Apr 4, 2021
- 62
- 35
The loggo of mods didnt appear in my save game file after loading it, i try cheat code like 'allyourbasesbelongtous but only simple gold there.eeh?
why start over?
The loggo of mods didnt appear in my save game file after loading it, i try cheat code like 'allyourbasesbelongtous but only simple gold there.eeh?
why start over?
wrong code -but nice oneThe loggo of mods didnt appear in my save game file after loading it, i try cheat code like 'allyourbasesbelongtous but only simple gold there.
I've just looked at the code for this game, and the dev created their own way to do "choices" -- a way which URM just can't detect as a choice.Is there a fix or workaround known for this, or is it simply a case of this mod won't work how I usually use it for this title?
Well damn. Thanks for checking it for me though, appreciate it.I've just looked at the code for this game, and the dev created their own way to do "choices" -- a way which URM just can't detect as a choice.
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That's already something on the list to improveI dont know whether this topic was suggested or discussed but I have a suggestion. There are some games where urm is unable to help us detect the codes (like the one above and like matrix hearts, alexandra and some more) for that some of us (at least I) use monitoring the desired variables. My suggestion is (if possible of course) the colour can be changed of the notification. Like say (in the game matrix hearts) if variable Romxia increases the colour is say yellow (or any other colour) and if that same decreases then the notification is red.... This way we donot have to look into the notification to know whether it increased or decreased.
It is just a suggestion though, for roadmap or for future updates.
Edit : if there are any other alternate ways to monitor or get notified in these games are always better anyways...
To elaborate on my question I mean to get around things like thisDepends on what you mean by that. If you mean if you can use URM to unlock subscriber (Patreon, Subscribestar etc.) only content, the answer is: it depends. It Depends on how it's coded into the game, for some games it does work, for others it's a bit trickier or doesn't even work at all. If you tell us what game you're thinking about, I'd love to check...
It'll help if you just name the game, as I don't know every game on this darn fricking website And if you could share a save file for it as well, that would make things so much easier to test it -- thanks a lot in advance!To elaborate on my question I mean to get around things like this
the name is at the tab to seeIt'll help if you just name the game, as I don't know every game on this darn fricking website And if you could share a save file for it as well, that would make things so much easier to test it -- thanks a lot in advance!
Thanks for pointing that out -- didn't realize at first!the name is at the tab to see
focking paywallThanks for pointing that out -- didn't realize at first!
So I've checked this game, and it seems like there are different versions of this game ("Public" and "Full" versions), and this board only features the "Public" version of the game. URM is able to show some of the "For Patrons only" scenes, because they're still included -- although the choice is disabled in game, you can use URM to play the scene anyways (in "Replay Mode" or just normal):
View attachment 2835606
Then I read in the game's thread that you can't unlock features of the "training room" (or whatever it's called -- I have no idea how to get there, so a save file would be still nice) because those features are just not included in the public version. I might be wrong, but without having a save file to test it myself, it's hard to tell...
General F95 Site rules, section 2.4:btw - still busy with baldurs gate 3 , so not much support from me next time
This doesn't seem to work anymore for the Wife Trainer Files anymore for some reason. URM doesn't outright break the game but some variables like player.energy which I can edit in the console are nowhere to found in URM. Also, "def SetLocalVariable" is on line 167 now and adding "import sys" causes the error in the attached file on startup. (I don't know why it isn't named traceback.txt and doesn't have a full traceback either that's all the game gave me)Unfortunately this dev caused an issue within Ren'Py itself. I could only fix this by overruling Ren'Py's build-in functionSetLocalVariable()
, which I don't want to do.
I have a work-around for you:
- Open the file
renpy/common/00action_data.rpy
- Find the line
def SetLocalVariable(name, value):
(line 161)- Add a line bellow that one containing:
import sys
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Details:
They assigned a character to the variablesys
, which is aYou must be registered to see the linksbecause it's use by Ren'Py internally.
Be doing this they broke a function inside Ren'Py that URM needs.
This doesn't seem to work anymore for the Wife Trainer Files anymore for some reason. URM doesn't outright break the game but some variables like player.energy which I can edit in the console are nowhere to found in URM. Also, "def SetLocalVariable" is on line 167 now and adding "import sys" causes the error in the attached file on startup. (I don't know why it isn't named traceback.txt and doesn't have a full traceback either that's all the game gave me)
Edit: It seems renaming crashes the game I just hadn't tried it before. I actually got a real traceback file this time too. yay?
I wanted to test it myself, but I can't even figure out how to play this game, so I won't be much of a help.This doesn't seem to work anymore for the Wife Trainer Files anymore for some reason.
errors.txt
file you posted, it's pretty obvious that you've tried to edit the 00action_data.rpy
file and most probably your editor did some "auto indent" using TAB characters, which is not allowed in Ren'Py code. If you use Notepad++, edit the file again, and then select "Edit" --> "Blank Operations" --> "TAB to spaces" (which will replace all TAB with spaces), and then save again. If you use a different editor, check line 168 of that file and replace TAB with spaces manually.Have you seen what "URM" stands for, especially the "R"?For unity game this mod work?
multiple
to show people talking at the same time, the URM custom textbox just shows them both in the same space, overlapping entirely. This seems to be a pretty commonly-used feature, so having a way to properly display it could be useful. with dissolve
e "Whaaat!" (multiple=2)
j "Whaaat!" (multiple=2)
style block1_multiple2_say_window:
xalign 0.5
xfill True
yalign 0.7
ysize gui.textbox_height
background Image("gui/textbox.png", xalign=0.5, yalign=0.7)
style block2_multiple2_say_window:
xalign 0.5
xfill True
yalign gui.textbox_yalign
ysize gui.textbox_height
background Image("gui/textbox.png", xalign=0.5, yalign=1.0)