I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/00start.rpy", line 208, in script call
call _gl_test
File "renpy/common/00gltest.rpy", line 385, in script
with None
File "renpy/common/00start.rpy", line 208, in script call
call _gl_test
File "renpy/common/00gltest.rpy", line 385, in script
with None
KeyError: u'x52Overlay'
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "renpy/bootstrap.py", line 326, in bootstrap
renpy.main.main()
File "renpy/main.py", line 617, in main
run(restart)
File "renpy/main.py", line 148, in run
renpy.execution.run_context(True)
File "renpy/execution.py", line 922, in run_context
context.run()
File "renpy/common/00start.rpy", line 208, in script call
call _gl_test
File "renpy/common/00gltest.rpy", line 385, in script
with None
File "renpy/common/00start.rpy", line 208, in script call
call _gl_test
File "renpy/common/00gltest.rpy", line 385, in script
with None
File "renpy/ast.py", line 1397, in execute
renpy.exports.with_statement(trans, paired)
File "renpy/exports.py", line 1682, in with_statement
return renpy.game.interface.do_with(trans, paired, clear=clear)
File "renpy/display/core.py", line 2656, in do_with
self.with_none()
File "renpy/display/core.py", line 2683, in with_none
for layer, d in self.compute_scene(scene_lists).items():
File "renpy/display/core.py", line 2838, in compute_scene
rv[layer] = scene_lists.make_layer(layer, self.layer_properties[layer])
KeyError: u'x52Overlay'
Windows-10-10.0.22621
Ren'Py 7.4.5.1648
Take Over 0.72
Mon May 20 23:00:34 2024