- Feb 20, 2021
- 4,278
- 6,956
there is no virusit says [VIRUS]
its false positive ..
because its a hacking tool
do you think i upload virus infected stuff here ?
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there is no virusit says [VIRUS]
para este jogo específico você só pode pular para os rótulos
para a luta vencer (o que é bem fácil na minha opinião)
View attachment 4460553
Eu recomendo fazer isso somente se você estiver no local/início da luta
o código para definir estágios de missões é um pouco...
não tenho tempo para me aprofundar nos scripts
e LucasG congelar o hp do jogador não é possível neste jogo
[/CITAR]
(e) (e) (e) (e) (e) (e) (e):amor:
(e)(e)(e)(e)(e)(e)(e)(e)(e)
URM É uma ferramenta
Nota: Usei FILF e MCR2 como referência.
Tive sucesso com ambos!!
I'm running into issues with shattered minds too. Only other "mod" is the , and I'm using the compressed version. Once I got past the intro choices and into the free-roam section the game started crashing when I tried to rollback or pull up the game menu. Best as I can tell it's specifically being caused by the parallax setting changing. Ways I can reliably get it to crash:Works fine here. Do you maybe have any other mods installed?
Try it didn't work But thanks for the reply
hmmmTry it didn't work But thanks for the reply
Wrong threadSomeone knows what to do when this type of notification gets stuck View attachment 4469889
2.5 (2024-12-11)
- Added option to ignore variables in path detection and/or codeview (available after remembering a variable)
afraid there isn't - but yeah would be niceI need help! there are too many True/False values to change at once. is there some sort of hot key or something i can do to change them in one click?
Is on the wishlist1. It would be very helpful to have buttons to change the numerical values. Something like this:
Is it possible to implement?You don't have permission to view the spoiler content. Log in or register now.
You can make the game stop skipping when a path is detected:2.In the old version, during a skip, there was an start of animation when detecting the path, and it was often convenient.
Is it too much work to add a similar option in the new interface? Or make an option for instant notifications (without animation)?You don't have permission to view the spoiler content. Log in or register now.
No sure about how useful this would be. I'll think about it3. Would be cool to be able to invert that feature:
Is on the wishlist.I need help! there are too many True/False values to change at once. is there some sort of hot key or something i can do to change them in one click?
Yaeh, but its not the same. 2 and 3 are related, often I know approximately where the path detection is or what variable it is checking, but finding the exact moment still requires extra clicks. Ignoring variables can help, but sometimes there are too many of them. I know it's not a big problem, but it can still be useful.You can make the game stop skipping when a path is detected:
I'm writing to follow up on a feature request I posted in this forum about a year ago regarding [briefly describe the feature]. I understand that development priorities shift and that not all requests can be implemented. However, I was curious if there has been any discussion or consideration of this feature since then.(Gemini)I will add the option to change the font in a future release
Yeah. I think Windows never really identifies as a real touch device.
Yeah mean hiding the textbox/dialogue?
On the roadmap is a feature for adding your own custom quick menu to any game. I could make it possible to add a "hide" button using that method.
Still on the list, but has a low priorityI'm writing to follow up on a feature request I posted in this forum about a year ago regarding [briefly describe the feature]. I understand that development priorities shift and that not all requests can be implemented. However, I was curious if there has been any discussion or consideration of this feature since then.(Gemini)
lol
what
there is a option for - dont press the button ...
That would be game specific, not something I'm going to add to URMHi, can anyone create a simple "Gallery Disable" mod for Renpy games?
There is a button to unlock the whole gallery in an instant and it's very tempting to do so when choices don't go according to how you'd like them. Then, you open gallery to see the scenes. It really spoils the experience in a choice driven game.
I want a mod that just disables the gallery, like you can't go the gallery section even when you click on it. Is it possible?