- Apr 3, 2017
- 11
- 5
I appreciate you trying. I've never had this issue with any other game I use the mod on, so I'm stumped too.cant figure this on out
sorry
I appreciate you trying. I've never had this issue with any other game I use the mod on, so I'm stumped too.cant figure this on out
sorry
This was an interesting issue, but it's fixed now in URM 1.5.3I'm having an issue with the game "Sweet Affection". The bug pops up when you get to the first weekend and it asks you if you want to go to the spa. The options aren't showing up like they do with the regular game. Also options when clicking on the train station don't show up either.
That game has a problem with quick menu use This it should work fineBoehser Onkel can you kindly check if URM is working in Mammamia!! It did not work for me. Neither the menu is opening nor the options are working... Also, if it is not working is there any plausible reason??
didnt get so far to test it thereBoehser Onkel can you kindly check if URM is working in Mammamia!! It did not work for me. Neither the menu is opening nor the options are working... Also, if it is not working is there any plausible reason??
Thanks a lot man . It will be really very helpful. Thanks so much.That game has a problem with quick menu use This it should work fine
You are welcome but you don't really need to use URM with that game for now there's nothing yetThanks a lot man . It will be really very helpful. Thanks so much.
The same happens to me with Au Pair Innocence.0x52 Just a heads up, v1.5.3 crashes at startup for the latest release v0.31 of "A Knight's Tale". Your mod v1.5.2 (and older) works fine with it, it's just 1.5.3. Here's the traceback:
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0x52 Just a heads up, v1.5.3 crashes at startup for the latest release v0.31 of "A Knight's Tale". Your mod v1.5.2 (and older) works fine with it, it's just 1.5.3. Here's the traceback:
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Hmm... that's inconvenient. Seem like I'm using a function that's in 6.99.14, but not in 7.0.0.196.The same happens to me with Au Pair Innocence.
looking into the script-- you are right - the choices notification dont showReally? that's weird
As Boehser Onkel figured out. They started using custom screens instead of normal choices. So there's no universal way to detect those.The choices notification doesn't work with the Being A dik interlude. Any solutions?
This is on my todo list and will be optimized in a future release (I already have a concept code for this)Can I send requests for mods?
- Perhaps the most annoying thing is that you have to confirm the editing with the mouse and not just enter on the keyboard. Now if you press the enter button, then nothing happens and then if you still acknowledge with the mouse, then the result is the same as if you had not changed any number. That press of enter seems to nullify what is currently being edited.