Unity - Completed - Universe Treasure [v2.4] [Monster-ken]

  1. 4.00 star(s)

    Vanilla_Simp

    Here's the results from my pointless research. I've completed a 100% Pure run(minus the forced scene that best girl suffered) on Steam, no defeats nor cheats, and the ending is the same as the normal good ending.
    You don't have permission to view the spoiler content. Log in or register now.
    I spent a stupid number of hours on this game but the vampire survivors gameplay + bodysuits ticked all the right boxes. The Steam version is mostly translated with a few errors but the character info screens that show up while loading aren't translated at all, you'll have to use an external translator for that.

    Oh and make sure that you play on Easy mode, Normal is bullshit.

    8/10 would play again.
  2. 1.00 star(s)

    PandiStelle

    Big performance issues, lackluster strategy and game feel. None of the weapons were particularity cool. Mob waves have poor scaling. h-content is not enough to justify playing this game, and there's not a lot of it. VS clone h-games are big and you don't need to settle for this one
  3. 1.00 star(s)

    Furako

    poor gameplay:
    -too much RNG, you can get halfway to the match and lose cause the game gives you only trash upgrades.
    -ambiental occlusion can limit your movement and your visual, so you have nowere to go and can't see nor your character nor the enemies.
    -lot of lag, almost every time a new wave spawn the game freezes for few seconds, and since waves spawns more and more often the longer you play, it becomes unplayable pretty fast.

    H-scenes are nice and voice acted, but little to no animation
  4. 3.00 star(s)

    neithernor

    A game based of vampire survivors, so the gameplay is good.
    survive 10/20/30 min while killing stuff.

    Progression on the other hand is terrible,
    each girl has her own upgrades, that is cool,
    but there are no common upgrades and the currency is grindy to get,
    not to mention the special currency to upgrade number of slots/heal the girls if you lose too much,
    that brings me to my next point,
    you can lose .
    problem is that as most items you get are RNG it is possible lose just because you haven't got the right rolls to make a "super weapon" in time,
    and if you lose too much its game over.
    on top of all that, to unlock new weapons and passives you need to kill a special boss, problem is that the unlocks are random
    so if you are unlucky like me, its possible that you wont be able to unlock new "super weapons" combos until the very late game where trying new things is risky.

    H-scenes!
    there are 3-4 per girl and an ending, they are well animated and voiced, found them boring, easy to get except the last one.

    last complaint is the size, I often mention this this when a game shouldn't be the size it is, in this case its 6GB for 13-ish animation an a decent game,
    there are similar games with more content and less size.
    Likes: jttth
  5. 5.00 star(s)

    cguru

    One of the few games where you have actually a game that reacts directly to input, rather then story/image clicking. The H-scenes still are image/story clicking without interaction, but that stupid mass murdering monsters gets kinda addictive ;)
  6. 4.00 star(s)

    labatadoria

    A fun and addictive game crippled by some major design flaws that make the late game utterly nightmarish.

    The gameplay is Vampire Survivors, but with an extremely well-realized science fiction skin and (obviously) adult content. If you're a fan of skintight futuristic costumes, this game really scratches that itch. Weapons and specific power-ups combine to make superweapons, which are essential to succeeding in the game; they far outpace even upgraded standard weapons by such a wide margin that having a single superweapon outweighs having 6 standard weapons. Weapons are randomly selected from a pool of 4-5 options out of 40+ possibilities once you've unlocked everything.

    When you're starting out, you have a limited selection of weapons and power-ups, so building towards a superweapon is pretty straightforward and simple. The problems start to pile up as soon as you have too many weapons in the pool, and suddenly whether you survive or not is dependent entirely on whether you RNG your way to a superweapon before the 10 minute mark. It's no longer a test of strategy, build, or even improvisation; the superweapons are the only way to survive against a wave that is basically a DPS test that comes in at around the 11 minute mark. Even more frustrating is that some upgrades are a clear winner over the others (namely the defense laser which offers the only decent health regen in the game, the damage powerup, and the cooldown powerup), so half of your fully upgraded slots are pretty much already accounted for, and because you're grinding for cash, you're probably also going to always be using the treasure powerup. The result is that most games feel extremely same-y, which is extremely disappointing to see in a Vampire Survivors-like.

    Upgrades are frustrating in that they barely move the needle, but because you're always on a razor's edge even on normal difficulty thanks to the RNG, they're also necessary. They're also character specific, so you have to buy into each character to try them out. It adds a layer of tedium that isn't at all necessary.

    The results are frustrating to the extreme. It's a real shame, as you stop unlocking anything new in the way of CGs to at least sweeten the bitter pill of defeat after 10 wasted minutes. It also requires a huge amount of grinding to optimize all of the girls, which is again a necessity for the late game.

    Are you a dev looking to make a similar game? Some proposals for how these problems could have been fixed:
    1. Make it so that at least one of the weapons you've already selected appears in each level up list, and weigh upgrade combos in the player's favor.
    2. In addition to game-over defeats, show us some more CGs as a reward for victories. Masturbation, lesbian scenes, and so on would've made for a welcome change, or, if the monster theme is 100% necessary, video logs of the crew that was on the planet before we got there. Make the grind feel more worthwhile than seeing a number go up marginally.
    3. Cut the number of weapons in half and let the upgrades effect 2 each instead of one, so you at least have twice the options for the essential upgrades like cooldown and damage.
    4. Don't have a DPS test that is entirely down to luck, and don't have unlocks punish the player. If there are more unlocks, there should be more rerolls in the very least.
    5. Have some universal upgrades to make it easier to try new characters, and have these universal upgrades at least provide some benefits that should rightly exist for all characters. The fact that 2 of the 4 characters have health regen, only 1 of the 4 has a gold bonus, etc. only makes things tedious and forces the player to try to immediately compensate for the weakness rather than giving the characters a different feel.
  7. 3.00 star(s)

    UmbralStar

    Despite being a game that apparently costs around 2,000 yen without a sale going on over at DLsite, this game is somehow its lacking compared to the MUCH cheaper Vampire Survivors or even the completely free Holocure in terms of gameplay balance and content.

    Your greatest enemy in this game is the level up system itself as the balance is so shit you want to prioritize getting a few good evolved weapons up as fast as you can or the run is dead in the water. This has the hilarious side effect of making it more optimal to tackle the ice continent before the desert area as you'll have less clutter to sort through and almost all the best items in the game are the ones you started with.

    This game needs a lot of work but I doubt it'll ever see a balance or content update since they have already moved on and made a new game. If you wanna play it, it is still playable to a degree (Ignoring the first time PER BOOT UP you load any new mob sprites causes the game to freeze).

    Hope you also noticed my lack of mentioning the porn cause there is not much to speak about its whatever tier, art is okay faces need work.
  8. 3.00 star(s)

    Not a boy

    holy shit is this game unbalanced I play on normal and when it said difficult hard it been pray to your god that you get lucky and able to evolve your weapon before the 8-minute mark or else your chance of living through the 30-minute mark is slim.
    Me and homey fucking hate the ice zone.
    I play well over 100 hours in this game.
  9. 5.00 star(s)

    Arkkimonni

    Big fan of Vampire survivors, can't help but recommend to anyone who likes similar type of gameplay.

    Also, might or might not have weakness of sci-fi women in body-thight suits.

    Only negative I can give after few hours of playing:

    You have 3 weapon solts and 3 passive slots to combine your uber items. Some of them make loud enough sound that when being spammed every >1 second, it starts to hurt ears if you don't drop the sound effects near mute.
    Likes: DuniX
  10. 4.00 star(s)

    Iexist

    Version 2.4

    Well, got around to playing this game. Gotta say, it was more fun than I expected. I'd head of Vampire Survivors, but I had no idea what it was, so this was the first time I dealt with that style of game. Quite confusing at the beginning, not gonna lie. It's also pretty clear that the devs assumed that anyone that tries to play this game is familiar with VS and its mechanics, because the game doesn't tell you some key things you really SHOULD know right from the start. Dunno how many of them are a perfect match with VS either.

    1. The game should REALLY tell you that you can evolve basic weapons if you have the matching passive skill for that weapon.
    2. The game should definitely tell you that the basic weapon needs to be max level, while the passive can be at any level.
    3. The game should also tell you the gene shifs (boss/elite/whatever drops) prioritize weapon evolution if one is possible, otherwise, they upgrade something at random. (Aka, it doesn't matter if you have x weapons, if only one can evolve, it will be that one).

    This lack of info can honestly cause quite a bit of frustration to a new player to this game if they don't have the patience to mess around with things... or read in the forums.

    Beyond that, I have to say that weapon balance is really iffy. Some weapons in both basic and evolved form are ridiculously strong, while some are utter trash no matter. Also some are only good on some characters. Sorta. Nothing is going to EVER make Arcane Orb good... Its passive is Health, which is the most useless of the lot, so I suppose there isn't much of a loss anyway... The discrepancy is kind of extreme, and it's also iffy that Gatling is so ridiculously busted. It's absolutely the best of the "Superweapons", not only because of its damage or the number of targets it can hit, but because it has a ridiculously strong knock-back.

    As someone else said, Gatling is good on all characters, get it if you can and you won't regret it. It makes most builds feasible in all but the last two Ice maps. At least on Normal. I haven't tried the Hard difficulty for story, and it doesn't seem like Free Mode has a difficulty? I dunno...

    Moving on. It's nice that the girls each have their own upgrade paths and specialties and stuff. It's a nice touch... Or at least, it would be if Frederica wasn't the absolute best to use due to several reasons:

    1. She's the ONLY character that gets and increase to obtained Gene Points (The currency you use to upgrade the "cell gear" of each girl once that becomes available). This automatically makes her the best farming character all on her own, because all the others need a passive slot to get a bonus... and that bonus is STILL weaker than Frederica's maxed out bonus... to say nothing of what happens if you get the passive during gameplay too...

    2. She has the strongest passive cooldown reduction of all the characters, which beats the CD reduction gained from the passive in-game... with it, it gets downright ridiculous. Why is this relevant? Because CD reduction affects how often weapons fire. More CD reduction, more weapons fire. This is extremely potent on the Gatling, which means that Frederica's Gatling fires the most of all girls, making her gameplay easier.

    3. Her basic weapon is the Funnel, aka the machine-gun turret, aka the weapon that evolves into the Gatling, which means that you'd have to be extremely dumb to not be able to get it, where on the other girls, it's very much a matter of luck.

    4. She can unlock a talent that gives her one extra "Funnel". Don't be deceived, this applies to most turret skills (except the 2 Bomber Turrets... though admittedly, I didn't test this with the Beta one.

    This also applies to the gatling. Normally, max Gatling has 4 turrets. Frederica gets 5. That's a 25% increase in all aspects of performance. More DPS, more area covered, more knockback. It's HUGE. No other girls gets this sort of benefit. To say nothing of the fact that she starts each match with one extra turret which makes her start easier. This also boosts the rocket turret and the black-hole turret. In the former, you get a 33.(3)% performance improvement, and for the latter you get a massive 100% performance improvement. Yes. She DOUBLES the effectiveness of that weapon and its advanced version. It's insane!

    That's genuinely not a good game design... This is compounded by the fact that by contrast, Elfriede is nearly unplayable until you upgrade her Cell Gear to some extent, because her starter weapon is weak and she's slow as snail, making it impossible to maneuver with any degree of efficiency. All of the other girls have their strong points in theory...

    Yotsuha has the highest possible Growth, which means she piles up levels fast and gets through the early game easier. Aside from that, she doesn't have any specific strengths and weaknesses, beyond the fact that the machine gun has an absolutely TINY AoE and always fires in the direction she's facing, making maneuvering and elite fights iffy at times.

    Hilde has the highest possible damage, in theory, and extremely strong regen once her talents are unlocked, giving her an easy early game and a strong clearing ability as long as one isn't careless. Her starter weapon can be a bit difficult to get used too, but its evolved version will generally keep her clear all on its own with most builds. She also has high crit, which can be made higher, which also makes her the best character to use the bomb on. She's also the fastest of the girls, which makes her the best for mission hunting, if that's relevant to you.

    Elfriede can build a ridiculous amount of armor between her Cell Gear Upgrades and her Talents. Combined with Light Thorn and Shotgun, which come with Armor and Recovery as passives, she can easily become nearly immortal even in the Ice Field with a fairly careless build. However, as mentioned above, she's painfully slow, which comes with issues, and her Cell Gear Magnet upgrade isn't strong enough to compensate for this completely.

    What else?

    Hm...

    Ah yes. The Story... There's... not that much of one. Sure, the biographies that you can unlock for the girls build up the setting a bit... but it's not that much even if you do bother to unlock everything. Not to mention that the translation is trash tier MTL, and there are things like loading screens and some screens in the ending that were not translated at all. So. RIP, I guess.

    Basically, if story is the absolute main selling point for you? Do not bother with this game, you WILL be disappointed...

    As for the CG and stuff. Mileage will vary as always in terms of the art-style. I personally liked it, but some people might not. I consider the animations ok. H-scenes are all rape scenes that happen when the girls are defeated. 4 for Yotsuha, 4 for Hilde, 3 for Elfriede and 3 for Frederica. Yes. This DOES mean that you'll have to lose a grand total of 14 times to get all the scenes. Realistically, most of that is gonna happen normally anyway if you don't quit stages right when you're about to lose.

    The scenes aren't bad... but the MTL makes the text bits terrible... so yeah...

    All in all, I'd have loved to rate this game higher... but it has some serious gameplay and translation issues that can't be ignored, at least in my opinion.
  11. 3.00 star(s)

    Nicktully

    Great Artwork and Voice Acting, but combat gets stale and repetitive. Great deal of time investment before unlocking new skills, stats, and power ups. Also, difficulty curve is steep on harder levels.
  12. 3.00 star(s)

    mofu2x

    An okay Vampire Survivors clone trying to stand out by slapping on an H-game label. Doesn't really deliver a sexy experience because it's not trying to build up to the scenes and there so much game in between scenes that it can't maintain the mood through volume. It doesn't do a standout job of cloning Vampire Survivors either because it tries to do a bunch of shit with the meta progression before getting all the details of the basic gameplay right. Though you'll probably be able to enjoy yourself with it you'd have a better time looking at a CG rip and playing the original Vampire Survivors or one of it's better clones.
  13. 3.00 star(s)

    Gunrock

    Good start, bad everything else.
    Pros:
    Simple game play, with lots objects to engage with.
    The special currency is collected regardless of victory or loss.
    Good looking art.

    Cons:
    Progression and improvement makes the game harder - unlocking more trash-tier random equipment to fill the random improvement wheel and more equipment slots to keep the random wheel trying to fill slots instead of improving your abilities.
    The randomizer has a second code to make things much harder after the second run in a single play session.
    Stressful game play, that is deceptively simple. I stress out more playing this garbage than I do playing Elden Ring.
    All the porn is rape, with no appeal for people turned off by rape.
  14. 1.00 star(s)

    Maks90

    Not sure how long to play, but after a few hours I found out there are only 4 CGs.
    While the "game play" is just walking around while your stuff does the rest.
    The rogue-light elements were nice if there were a point to it and if we had a game instead a walking simulator.
  15. 4.00 star(s)

    LeoShowers

    Vampire survivors meet alien/tentacle porn. Finally we can see the one thing that vampire survivors was missing: Tits.

    In al honesty the 'porn' aspect of this porn game is pretty thin. Few CG's that aren't well done.

    But it's VAMPIRE SURIVORS so it's addictive and fun. Seriously VS is like $4 on steam, what's your excuse for not buying it?
    Likes: ob123
  16. 5.00 star(s)

    Ancalador

    I haven't really bothered trying to get the sex scenes for this because I'm having to much fun playing the actual game. This is a lot better then most games of it's type and trying to find the right combinations of weapons to survive while unlocking further weapons is quite fun.
  17. 5.00 star(s)

    DuniX

    The game has a surprising amount of depth for what it is.

    It is all about positioning and using your movement to farm most efficiently.
    The monsters go straight to you and you can circle, dodge and herd them into good positions to farm them.
    Mountains and other obstacles you find is great for this as they bunch up around and is easy to AoE and collect after, if you cannot manage to collect the XP at the end it is useless.

    Weapons have their own roles and purpose and are stronger at different stages of the game.
    For example Blade is a great early game farming weapon with AoE and is under your direct control and can work great with circle strafing maneuvers with a few upgrades, at mid game once you evolve it, it's pretty much free reign until late game.
    The machine-gun is not as reliable for early game farming as it neither has AoE nor Damage, but with a few upgrades and once you get the Penetration upgrade it really becomes great, it has the function to project forward Dps that can help when traveling and dodging out of sticky situations.

    The Evolution Boxes that drop from Elites can also be strategic, you might want to keep some around until you max some of your weapons, don't use them if you don't have a good weapon to level until you get one. Although farming efficiency and maintaining the DPS pace is the most important so use everything if you are struggling.
    Objectives are good source of Elites if you need them for Weapon Evolution.

    You can press ESC to check your Radar and look for consumables, you might want to find an area to farm that has good access to item drops, weapons that spread bullets might accidentally destroy them from time to time so it's good to check what is available. Especially look for Gravity Drops to collect all the XP around from time to time.
    Mid to late game when you Out-DPS and Outrange your enemies it is essential to travel and collect Gravity Drops to farm.

    Early game should focus most on farming and finding an area good for farming, open maps without obstacles are a complete pain. You can Exit and Escape if you get a bad start in terms of weapon upgrades.
    The more you farm the more XP you get the better the DPS the better you farm and survive, so efficient farming is essential early. Dodging and escaping doesn't give you any XP, means less DPS, means more dodging and escaping.

    Late game once you evolved all your weapons is pretty much Research farming time and getting doing the Objectives for the unlocks.
    However the last 2-3 minutes in a 30 min game you need a good position with all your DPS covered. Genocider that projects forward DPS can be great if you put your back against a mountain.
    You might want to unlock weapon slots for more weapons that add to the DPS as well as passive slots and gene upgrades that make them more efficient. The last minute is basically a DPS Check, you either have it or you die.
  18. 5.00 star(s)

    fregreger

    I liked it, very much.

    +very neat vampire survivors clone. If you have not played that game, you can play this instead.
    + sexy and cool sci fi combat suits
    + cute voices and chara designs
    + black haired himecut girl :love:
    + plenty of unlocks/weapons/ powergaming combos to keep you glued for hours

    But there are some minues

    - 3-4 scenes per girl, require losing to get
    -only 3 types of maps
    - honestly you bought this game for the "plot" but stayed for the gameplay


    If you dislike grindey gameplay with a slow reward curve this might not be the game for you. I think people complained because they were expecting a full blown Black Lilith type hentai game with tons of cgs and scenes, but this one is scant on the h-content. But it's strangely fun as a game if you get into it.
  19. 5.00 star(s)

    BenisMan69

    [V1.2]
    Good game, very inspired by vampire survivors in the best ways.

    Having difficulty selection feels unnecessary, there were a couple short freezes while playing and I'm never a fan of getting scenes by losing, but compared to most games that do it, its handled well.

    Those are my only reservations about the game though, all of them i would consider very minor issues.

    Both the art and animation is good, especially the animated sprites are very well done.

    Game loop of having different areas to explore with different difficulties, mission time selection and rewards for clearing is a good choice too.

    Side missions for progression is fun too and adds some stuff to focus on besides the main gameplay.
    Likes: Lelix
  20. 1.00 star(s)

    VictorDoUrden

    Sex stuff aside just as a game this is utter shit at time of my post. WASD and fuck all else WTF
    only thing you can do is move and collecting exp is stupid as you gotta get right on it and wait to absorb it if there are a bunch clustered

    This plays out like some console game but you only have half of your controller so you can't actually play... Missing the ability to shoot which is fundamental to this entire thing... Like showing off a chair without a seat