Mod Ren'Py University Of Problems [v1.6.5 Extended] Walkthrough Mod [MurrayMods]

5.00 star(s) 2 Votes

kabanoss1

New Member
Jun 28, 2021
3
1
Getting an error when launching, this is what it looks like

ScriptError: Name ('game/scripts/update11.rpy', 1735288495, 20433) is defined twice, at game/game/scripts/update11.rpyc:18 and scripts/update11.rpyc:18.

Any fixes?
 
  • Sad
Reactions: MurrayMods

jasad

Well-Known Member
Dec 14, 2021
1,310
1,028
View attachment 4068098

Overview:
I've made a Walkthrough Mod for University Of Problems game by DreamNow.​

Updated: 2025-05-02
Game/Creator: University Of Problems / DreamNow - - -
Modder: MurrayMods -
Mod Version: 1.6.5 - Extended
Game Version: 1.6.5 - Extended
Language: English

Features:
You don't have permission to view the spoiler content. Log in or register now.

Installation:
You don't have permission to view the spoiler content. Log in or register now.

Change-Log:
You don't have permission to view the spoiler content. Log in or register now.

Important! Read this:
You don't have permission to view the spoiler content. Log in or register now.

2025-05-02: Mod for University Of Problems v1.6.5 - Extended updated!

Download: -

View attachment 4068107 View attachment 4068108 View attachment 4068110 View attachment 4068113 View attachment 4068114 View attachment 4068118
thank you
 
  • Like
Reactions: MurrayMods

Matt89

New Member
Feb 16, 2020
5
8
I'm sorry, but an uncaught exception occurred.

While loading the script.
ScriptError: Name ('game/scripts/pvu_chat.rpy', 1746186942, 273) is defined twice, at game/pvu_chat.rpyc:1 and game/scripts/pvu_chat.rpy:1.

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "D:\Downloads\University_of_Problems-1.6.5-(Extended)-pc\renpy\bootstrap.py", line 359, in bootstrap
renpy.main.main()
File "D:\Downloads\University_of_Problems-1.6.5-(Extended)-pc\renpy\main.py", line 470, in main
renpy.game.script.load_script() # sets renpy.game.script.
File "D:\Downloads\University_of_Problems-1.6.5-(Extended)-pc\renpy\script.py", line 359, in load_script
self.load_appropriate_file(".rpyc", [ "_ren.py", ".rpy" ], dir, fn, initcode)
File "D:\Downloads\University_of_Problems-1.6.5-(Extended)-pc\renpy\script.py", line 957, in load_appropriate_file
self.finish_load(stmts, initcode, filename=lastfn) # type: ignore
File "D:\Downloads\University_of_Problems-1.6.5-(Extended)-pc\renpy\script.py", line 590, in finish_load
check_name(node)
File "D:\Downloads\University_of_Problems-1.6.5-(Extended)-pc\renpy\script.py", line 566, in check_name
raise ScriptError("Name %s is defined twice, at %s:%d and %s:%d." %
ScriptError: Name ('game/scripts/pvu_chat.rpy', 1746186942, 273) is defined twice, at game/pvu_chat.rpyc:1 and game/scripts/pvu_chat.rpy:1.
 

MurrayMods

Member
Modder
Nov 28, 2022
489
5,988
Getting an error when launching, this is what it looks like

ScriptError: Name ('game/scripts/update11.rpy', 1735288495, 20433) is defined twice, at game/game/scripts/update11.rpyc:18 and scripts/update11.rpyc:18.

Any fixes?
You installed the Game folder inside the Game folder. The Mod's Game folder should overwrite the installed one.
 
  • Like
Reactions: pitao

MurrayMods

Member
Modder
Nov 28, 2022
489
5,988
I'm sorry, but an uncaught exception occurred.

While loading the script.
ScriptError: Name ('game/scripts/pvu_chat.rpy', 1746186942, 273) is defined twice, at game/pvu_chat.rpyc:1 and game/scripts/pvu_chat.rpy:1.

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "D:\Downloads\University_of_Problems-1.6.5-(Extended)-pc\renpy\bootstrap.py", line 359, in bootstrap
renpy.main.main()
File "D:\Downloads\University_of_Problems-1.6.5-(Extended)-pc\renpy\main.py", line 470, in main
renpy.game.script.load_script() # sets renpy.game.script.
File "D:\Downloads\University_of_Problems-1.6.5-(Extended)-pc\renpy\script.py", line 359, in load_script
self.load_appropriate_file(".rpyc", [ "_ren.py", ".rpy" ], dir, fn, initcode)
File "D:\Downloads\University_of_Problems-1.6.5-(Extended)-pc\renpy\script.py", line 957, in load_appropriate_file
self.finish_load(stmts, initcode, filename=lastfn) # type: ignore
File "D:\Downloads\University_of_Problems-1.6.5-(Extended)-pc\renpy\script.py", line 590, in finish_load
check_name(node)
File "D:\Downloads\University_of_Problems-1.6.5-(Extended)-pc\renpy\script.py", line 566, in check_name
raise ScriptError("Name %s is defined twice, at %s:%d and %s:%d." %
ScriptError: Name ('game/scripts/pvu_chat.rpy', 1746186942, 273) is defined twice, at game/pvu_chat.rpyc:1 and game/scripts/pvu_chat.rpy:1.
Same case as above, but in reverse. You copied the contents of the Scripts folder into the Game folder.
 

Tenziro

New Member
Jun 13, 2017
13
26
Am I the only one who doesn't see Nikki appear in the entrance after the raffle? And I can't get her path.
 

anonnyscouse

Active Member
Jul 25, 2020
808
2,383
Am I the only one who doesn't see Nikki appear in the entrance after the raffle? And I can't get her path.
Someone else had the same issue, this is what I told them:
In the conversation with her and her brother when you first meet her you should say you prefer nymphomaniacs, she'll then message you to go to her studio, then you should say that you know a little about art, then she asks for your help with the exhibition, then you get a call to go to her studio and you answer yes to both of her questions.

That opens up her route and from there the only way to fall off as far as I can tell is taking the second floor prize while she is waiting for you.
They had missed the message asking MC to go to the studio, not sure if you have had the same issue.
 
  • Like
Reactions: Tenziro

JenMistress

Engaged Member
Oct 1, 2019
3,250
3,877
Well, just got caught up with the Dev. Until it got to that last scene, I was wondering if there even was going to be any choices here, then boom, it's like all the choices in the last scene. :LOL::ROFLMAO: But anyways, your mod worked great as usual. Thank you so very much for doing this!!!
 

unukalhai

Newbie
Donor
May 7, 2017
43
66
Updated my compressed Android port of University of Problems with MurrayMod's walkthrough mod to v1.6.0 Extended.

Got some basic gestures loaded in: swipe up for save menu, swipe down to hide UI, swipe left to rollback and swipe right to skip. Save files are now stored in the Documents folder. This sometimes means that you may need to close and re-open the port after installing so the save folder is properly created.

Due to the size of this game, I've split it out so there are additional steps to install.

Install instructions:
  1. Download zip file
  2. Use an app like RAR to unzip the file. Standard browsers have issues with large zip files
  3. Install the apk file from the zip file
  4. Run the game once to load into the menu and then close the game. This will allow the port to set up the required folder in your Documents folder
  5. Move the archive.rpa file from the zip file to Documents/Eonor/e.universityofproblems/game
  6. Restart the game
If you do not read the instructions and ask for help because the install doesn't work, you will be laughed at and told to read the instructions.

Please let me know if you encounter any issues with the port and I'll see what I can do to get them sorted.

Links: -
Please, could you update it to 1.6.5 Extended?
Thanks.
 

Loki0

Member
Jul 16, 2017
111
145
Hey, thanks for your Mod!

I like the features your Mod provides. I have a small suggestion!

There is a crucial point in the game where it is possible to lose the romance path with Nikki without knowing it (artist girl met on the first party together with her brother). The first step is to talk to her on the party (nymphomaniac), and the second is to answer her message on the smartphone, then visiting her.

That message can not be received when staying at Kim's home (ebony chick in the club). The last point to lose the Nikki path is, when MC is aked if he wants to stay at Nikki's home. If he does, he will not receive a message from Nikki. I he decides to not stay and go home, he receives a message from her.

So it seems, the MC will receive a message from Nikki if he leaves the club and go home, or at the latest have fun with Kim and leave Kim's home.

Could or would you like to insert that crucial information in your ingame walkthrough?
 
  • Like
Reactions: InstaPrincess

MurrayMods

Member
Modder
Nov 28, 2022
489
5,988
Hey, thanks for your Mod!

I like the features your Mod provides. I have a small suggestion!

There is a crucial point in the game where it is possible to lose the romance path with Nikki without knowing it (artist girl met on the first party together with her brother). The first step is to talk to her on the party (nymphomaniac), and the second is to answer her message on the smartphone, then visiting her.

That message can not be received when staying at Kim's home (ebony chick in the club). The last point to lose the Nikki path is, when MC is aked if he wants to stay at Nikki's home. If he does, he will not receive a message from Nikki. I he decides to not stay and go home, he receives a message from her.

So it seems, the MC will receive a message from Nikki if he leaves the club and go home, or at the latest have fun with Kim and leave Kim's home.

Could or would you like to insert that crucial information in your ingame walkthrough?
Hello my friend. There are plenty of posts where I reiterate that Nikki's path is the hardest to obtain. But by following the green path outlined in my mod, you get Nikki's path and all the others. I've tested it several times and it works fine, although I don't remember the specific points you mention. I have one suggestion, tough, trust your modder.
 
  • Like
Reactions: Tinuss

iambrzezi

New Member
Sep 4, 2022
1
0
I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/scripts/script.rpy", line 16, in script
call screen main_menu
File "renpy/common/000statements.rpy", line 671, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "renpy/common/00action_file.rpy", line 498, in __call__
renpy.load(fn)
AttributeError: Can't get attribute 'O000O00O000OOO0O0' on <renpy.python.StoreModule object at 0x00000000051a1d30>


Any ideas how to fix that?
 

SuperQ

New Member
May 17, 2025
1
0
For people facing errors, Just copy paste the Game folder(MOD) in the game file(Game). Then, it will ask to replace certain files with same name. Click OK to replace and it works fine for me.
 

Deadmarsh

New Member
Jan 17, 2020
12
5
For people facing errors, Just copy paste the Game folder(MOD) in the game file(Game). Then, it will ask to replace certain files with same name. Click OK to replace and it works fine for me.
Did that, getting the same exact error as the previous poster. Didn't ask to replace anything (besides the same folder name).

Edit:
Pretty sure I used this mod earlier too since it's now the only walkthrough mod. Last played in March of this year game v1.6.0 extended without issues. Saves also crashes without the mod with the same error.
 
Last edited:

GioBol - The Librarian

Forum Fanatic
Modder
May 19, 2021
5,185
27,702
In the Italian translation the choice boxes pop out of the screen.
1749107945286.png
But I notice that it happens in the English version too
1749108025976.png
I know what's causing the problem.
original: xminimum 500 xmaximum 500
Mod: xminimum 1000 xmaximum 1000

However, instead of changing these values I preferred to change the screen choice() bringing the menu to the center of the screen like in most games.

Python:
screen choice:
    style_prefix "choice"


    vbox:
        xalign 0.5
        # xoffset 710
        yalign 0.65
        style "menu"
        spacing 10

        for caption, action, chosen in items:
            if action:
                if " (disabled)" in caption:
                    button:
                        style "choice_button_disabled"
                        text caption.replace(" (disabled)", "") style "choice_button_disabled"
                else:
                    button:
                        action action
                        style "choice_button_active"
                        text caption style "choice_button_active"
            else:
                text caption style "choice_button_active"
I simply commented out the "xoffset 710" instruction by putting the classic "#" in front of it.
 
5.00 star(s) 2 Votes