Game dev is like solving a foreign puzzle as you learn the language it is written in, all at the same time (gdscript in my case). For such a challenging thing, i'm having lots of fun coding, making stuff work and then optimizing them.
And wow, this is similar to what i envision, minus the "friendly" aspect it gives. I wonder why i never find great stuff like this on my own.
Yes, mainly his non-human or "altered human anatomy" creatures, like these:
You must be registered to see the links
You must be registered to see the links
You must be registered to see the links
He's not fully dedicated to drawing the creepiest monsters, but i like it a lot when a monster has mammalian genitals or breasts but lacks some or all humanoid form, its how i can summarize my general preference. But don't get me wrong, i'm very interested in full monsters too.
In my game, i will be treating monster design as a spectrum, so there will be plenty of variety for every taste and sub-niche. I want the final product to feature not just monstrous humanoids and ambiguous beasts, but also anything between these extremes.