Art: Fantastic scene art, love the sketchy look and the scenes just ooze passion and that expression of being on the edge of climax, also just enough animation to keep them lively. Bit of a style clash with the inked and colored portrait art, but not a big deal. Might be a two-for-one special though if using the sketchy look for the portraits too could unify the style of the whole game and make development easier. It'd be a very unique style for a VN.
Gameplay: Pacing seems a little quick as you're deflowering the maids pretty much on the 2nd date. But I'm ok with quick if there's not enough content to fill, grindings never fun. Map is pretty simple without empty rooms or anything, hate games that waste time with overly complex map navigation, so simple is good.
Dungeon combat is fairly weak and feels tacked on, doesn't seem to interact much if any with the scenes which are affection unlocked. Not that I would want a grindy dungeon crawler to get in the way of unlocking H-scenes, but ultimately if it's entirely optional side content the question has to be asked if it's just wasted dev effort to have it at all.
Gameplay: Pacing seems a little quick as you're deflowering the maids pretty much on the 2nd date. But I'm ok with quick if there's not enough content to fill, grindings never fun. Map is pretty simple without empty rooms or anything, hate games that waste time with overly complex map navigation, so simple is good.
Dungeon combat is fairly weak and feels tacked on, doesn't seem to interact much if any with the scenes which are affection unlocked. Not that I would want a grindy dungeon crawler to get in the way of unlocking H-scenes, but ultimately if it's entirely optional side content the question has to be asked if it's just wasted dev effort to have it at all.