- Sep 4, 2018
- 52
- 66
The Backgrounds.Which art are we talking about here? AI art usually has a distinct style which this game lacks.
The Backgrounds.Which art are we talking about here? AI art usually has a distinct style which this game lacks.
I mean the Juggernaut tells us to think about who benefits for this constant war and that it maybe them rather than divine intervention that are stopping any peaceful resolutions to this conflict, so this seems to suggest that both human and demon society are at fault for this but for now only demon are "show"(through flashback) "onscreen" to be doing something shady.Demons and Humans are wrong for building a society around war, but only demons seem to do any evil that matters at least for now
It's also not been their choice. Seraphina noted any peace efforts were stopped cold by the Goddesses supposedly running the show. Both sides are dancing to the tune of these unknown and unseen beings. Whoever they are, they both want war. The only way out would be a third power that could block any attempts from the Goddesses to mess with anything.
There are two lines shown for that hangout. The first of those is incorrect, as you point out. The second says "In development", and I suspect that that is the correct one.so hazel's hangouts are bugged, her third hangout says its locked and needs me to complete the 2nd hangout but i already did
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/6 - Hangouts Emi.rpy", line 1197, in script call
call dareend
File "game/1 - DungeonEvents.rpy", line 1499, in script call
call modifiers
File "game/8 - Misc.rpy", line 133, in script
$ lifesteal += 1
File "game/8 - Misc.rpy", line 133, in <module>
$ lifesteal += 1
NameError: name 'lifesteal' is not defined
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/6 - Hangouts Emi.rpy", line 1197, in script call
call dareend
File "game/1 - DungeonEvents.rpy", line 1499, in script call
call modifiers
File "game/8 - Misc.rpy", line 133, in script
$ lifesteal += 1
File "D:\Games\Unveiling the Unknown\renpy\ast.py", line 1138, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "D:\Games\Unveiling the Unknown\renpy\python.py", line 1122, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/8 - Misc.rpy", line 133, in <module>
$ lifesteal += 1
NameError: name 'lifesteal' is not defined
Windows-10-10.0.22621 AMD64
Ren'Py 8.1.1.23060707
Unveiling the Unknown 0.3.1
Sun Oct 1 22:23:03 2023
So by hitting that mob I actually heal him
Edit: It actually keeps happening more often
Edit2: And only to mobs that start with yellow hearth at start of combat
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not that hard...just delve smartly and focus on staying healthy and get bufffs from idols and imp in the dungeon to get more ressources...your friendly goblin also hlp a lot get good trade dealsHow the hell did you get those numbers?
There's never enough gold for me to upgrade anything. Guess I should re-start
Though you are letting this way go of an important source of income and allies.What would be nice is the ability to PAUSE THE STORY.
I dunno why the dev feels the need to have you grind out day after day to upgrade stuff but also make a huge lore drop EVERY TIME you wake up due to having to sleep from the initial grind.
It's to the point where characters are mentioning shit I haven't even done with them yet because the story is THAT much ahead of my grind progress. (I like to grind and do all the side quests first and THEN go for the story).
Have a pause. What the fuck are the Goals for if I don't even need to complete them to progress the story, it just does it for me automatically and annoyingly...
Except I don't have the time to learn all of that because the game decides for me that throwing the story in my face as fast as possible is much more important. My only point is having a Pause option for receiving the story, it has nothing to do with tips on how to play the game properly.Though you are letting this way go of an important source of income and allies.
You need to get through the story to get more maids for ally, also there is an upgrade which improves how much affection you get by daily chat which is important as later you get an upgrade which gives you for every affection point from all the maids one gold income per day.
Additionally the game story is written arround that there is a shitton of things left for upgrade because from the failure of the last hero the Balothorn Manor where nearly bankrupt and now there is barely enough for everyday life and so thanks to your explorations into to mines for getting the crystals for your curse you are able to help get things better.