- Nov 27, 2017
- 54
- 287
So, I've recently been trying my hand at renders. I've been having an issue where I render a character by themselves to place over a background (Using ren'py scene and then show image) and that character has a partially opaque square around them. I will post an image with the problem as an example. The lighting used is three fill lights left/center/right.
It especially becomes a problem when I place multiple characters over a scene and those squares are on top of each other, becoming even more noticeable. Is there something simple I'm missing that could be done? I'm fairly new to using Daz Studio.
(As you can see, the area surrounding the character darkens as you move further down. I don't want that. I want there to be nothing.)
It especially becomes a problem when I place multiple characters over a scene and those squares are on top of each other, becoming even more noticeable. Is there something simple I'm missing that could be done? I'm fairly new to using Daz Studio.
(As you can see, the area surrounding the character darkens as you move further down. I don't want that. I want there to be nothing.)