They say you can’t polish the past, but this remake seems determined to prove otherwise. Once a clumsy relic of ambition, the original game has been reborn — not flawless by any stretch, but undeniably improved. The developers, bless them, have managed to turn something once forgettable into something cut above ordinary, but shy of perfection.
The art remains imperfect — lines wander, colors occasionally collide — but it carries a personality no algorithm could fake. There’s an honesty to its roughness, a handmade sincerity that makes even its flaws feel endearing. It’s a bit like a painting you love not despite the brushstrokes, but because of them.
And yet, fate (or poor coding) was not entirely kind to me. A single, game-breaking bug shattered my progress and sent me back to the beginning. I grumbled, naturally — but as I replayed those early hours, I realized I was smiling more than I was sighing. Somehow, repetition made the charm more apparent.
It’s a better version of its former self — still awkward, occasionally exasperating, but filled with heart. And really, in a genre so often obsessed with perfection, isn’t heart what we came for in the first place?