I'm looking forward to it, good luck!Alright folks, here we go - 9.2 just dropped for reals, and I'm unpacking it as I type. From this moment on (presuming nothing else takes my time away) it's gonna be re-writing and re-working the scripting, the maps, the scenes, the dialogues...! Tons of work, tons of hours, tons of fun, and oodles of bugs that slip past me!
Here's to a few sleepless weeks. *clinks imaginary glasses*
Tbh with you talking about the 2nd thing, I think you should wait until it really is done, bc nergal is adding new patches, so maybe you can keep up with your own work at the moment.First off: Holy COW, there are a lot of people that like my work! That in of itself is amazing, thanks to each and every one of you!
Second thing: With the release of 9.2, the question becomes do I upgrade to the new version and rewrite code, or stick with what I have, and introduce new maps and scenes from the newer release. Both have their ups and downs, would love some feedback on this.
Third thing: Bugs. I hate them, you hate them, they are super annoying. To that end, if you would like to help out, I would greatly appreciate any bug testers. I’m also still failing at creating the parallax maps, so if you know how to make one, let me know, I’ll make sure to thank and credit you in-game and here as well.
Last thing: Inclusion of Grandma is fine, but I’m thinking of making her a special character that has no overall effect on the ending, more like a little bonus, side-mission thing.
Thoughts, comments and concerns are welcome, and I look forward to releasing my 0.5 soon!
I think the best would be to keep focusing on Art, and developing small updates, until we get the 1.0 official release (or at least a way more stable one, which i think it would be like a 1.1.2 or the likes)First off: Holy COW, there are a lot of people that like my work! That in of itself is amazing, thanks to each and every one of you!
Second thing: With the release of 9.2, the question becomes do I upgrade to the new version and rewrite code, or stick with what I have, and introduce new maps and scenes from the newer release. Both have their ups and downs, would love some feedback on this.
Third thing: Bugs. I hate them, you hate them, they are super annoying. To that end, if you would like to help out, I would greatly appreciate any bug testers. I’m also still failing at creating the parallax maps, so if you know how to make one, let me know, I’ll make sure to thank and credit you in-game and here as well.
Last thing: Inclusion of Grandma is fine, but I’m thinking of making her a special character that has no overall effect on the ending, more like a little bonus, side-mission thing.
Thoughts, comments and concerns are welcome, and I look forward to releasing my 0.5 soon!
Just some thoughtsFirst off: Holy COW, there are a lot of people that like my work! That in of itself is amazing, thanks to each and every one of you!
Second thing: With the release of 9.2, the question becomes do I upgrade to the new version and rewrite code, or stick with what I have, and introduce new maps and scenes from the newer release. Both have their ups and downs, would love some feedback on this.
Third thing: Bugs. I hate them, you hate them, they are super annoying. To that end, if you would like to help out, I would greatly appreciate any bug testers. I’m also still failing at creating the parallax maps, so if you know how to make one, let me know, I’ll make sure to thank and credit you in-game and here as well.
Last thing: Inclusion of Grandma is fine, but I’m thinking of making her a special character that has no overall effect on the ending, more like a little bonus, side-mission thing.
Thoughts, comments and concerns are welcome, and I look forward to releasing my 0.5 soon!