- Sep 12, 2019
- 85
- 780
Some of you have seen my renders in the Daz3d Art thread, but since I’m only using Daz to make/pose the characters and I’m doing the renders in Blender with Cycles, I thought maybe a dedicated thread was a good idea.
The basic premise of the game will be thus: You are a 1/4th Vulcan 3/4ths human engineer stationed aboard the USS Tempest during series of events set just after the events of Insurrection. Also stationed on the ship with you are Seven of Nine, Counselor Troi, and an old friend from the academy named Lt. Cdr. Robinson—all single females. While performing your duties as a Starfleet officer, you’ll be given ample opportunity to form and develop relationships with each of them. There’s also opportunities for a fair amount of Holodeck time where you can get into lots of trouble.
The game will be free, which should position it in a fair use / fan content way. I wouldn’t mind if those interested in helping me get things out faster donated to the BTC address in my signature, but that’ll go to support all the renders and projects I'm doing, and it’s not a way of paying for this game, which will always be completely free.
I’m using Daz3d to make, pose, and clothe the characters. Then I'm bringing them into Blender as high-resolution obj files, applying materials to them, and rendering them out as EXR files. Next, I'm taking those EXRs and bringing them into BlackMagic DaVinci Resolve, converting them from linear, and adding things like a color grade, lens flaring, glow, subtle film grain, letterbox bars, and more.
Here are some previews. Some will be used in the game and some are just test renders.
The basic premise of the game will be thus: You are a 1/4th Vulcan 3/4ths human engineer stationed aboard the USS Tempest during series of events set just after the events of Insurrection. Also stationed on the ship with you are Seven of Nine, Counselor Troi, and an old friend from the academy named Lt. Cdr. Robinson—all single females. While performing your duties as a Starfleet officer, you’ll be given ample opportunity to form and develop relationships with each of them. There’s also opportunities for a fair amount of Holodeck time where you can get into lots of trouble.
The game will be free, which should position it in a fair use / fan content way. I wouldn’t mind if those interested in helping me get things out faster donated to the BTC address in my signature, but that’ll go to support all the renders and projects I'm doing, and it’s not a way of paying for this game, which will always be completely free.
I’m using Daz3d to make, pose, and clothe the characters. Then I'm bringing them into Blender as high-resolution obj files, applying materials to them, and rendering them out as EXR files. Next, I'm taking those EXRs and bringing them into BlackMagic DaVinci Resolve, converting them from linear, and adding things like a color grade, lens flaring, glow, subtle film grain, letterbox bars, and more.
Here are some previews. Some will be used in the game and some are just test renders.