- May 25, 2024
- 9
- 5
Imagin how fast this guy ragequit playing fucking fortnite duhYou deleted the game and didn't give it a chance because of the... jumping? The ordinary, completely workable jumping?
Imagin how fast this guy ragequit playing fucking fortnite duhYou deleted the game and didn't give it a chance because of the... jumping? The ordinary, completely workable jumping?
As much as I like F95 as a user, I can only hope that the game devs never come on these forums, for their own sanity. It is truly puzzling how half of the feedback on this website manages to consistently be so absurd.You deleted the game and didn't give it a chance because of the... jumping? The ordinary, completely workable jumping?
It was a bug everyone experienced back in v0.14, when their comment was made. You're not experiencing it because luckily it was fixed in v0.15!That seems an issue on your side. Does not happen on mine.
I quite like it when there's some way to use your skill/experience to determine a trap ahead of time, but when it's subtle enough that it may still trip you up if you're going too fast or not paying enough attention. Like the chain direction on the Dark Souls mimics, for example.I dont how how other play games but I like it very much when the game is developed on a way I cannot figure it out fully no matter how much I play it. So I think the surprise attacks from the boxes is very good but I can figure it out cuz I can see the eyes of the goblin and I think now its on fixed places. So the suggestion: Make it random, and dont show the eyes.So that way we wont know where are the traps.
Controls being re-bindable is a feature of the latest update, the reviews were likely written before. And even in this update controls are still somewhat buggy, the menu is hardcoded to use V for example.A lot of people complaining about the controls, and yeah, the default keybinds are simply dreadful. But you can rebind everything, complaining about rebindable controls in reviews just looks dumb.
I put movement onto the arrow keys, dash onto shift, then attack on Z. Took 10 seconds and it fixed all the problems.
I see. I considered that, but it wasn't written in the changelog.Controls being re-bindable is a feature of the latest update, the reviews were likely written before. And even in this update controls are still somewhat buggy, the menu is hardcoded to use V for example.
That said, people who complain about controls should really try AutoHotkey which allows you to rebind any key to another easily, and works regardless of the game.