I have to admit, I dislike these kind of affection/lust tracking solutions. They are great if you're following a walkthrough, but as a game author you end up writing two or three separate games into a single game. (The "lust" game, the "love" game and the "neither" game). And whilst meaningful choices do make games better, I think first time developers tend to write only the one "main" route and slot the other routes into the game because they need to rather than actually wanting to.
I'm generalizing of course... maybe this doesn't apply to you. Maybe you've thought it all out and the game won't have
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. But if you've seen "love/lust" in other games and are just adding it because you liked the idea... maybe consider NOT doing it just yet.
For a first game, I'd be thinking about writing a single route through your story... with previous choices changing one or two lines of dialogue from time to time.
Just a personal opinion of course... It's your game... write it how you like.
My idea was having this "like" and "lust" factors with each girl, along with few more things that will impact the story in later episodes more and more. And few endings.
Like money will not lead to end game, but u might miss out on a scene if u need money at that point and u left your credit card at home or something like that
Then u have alcohol, that will impact the story and your behaviour. U might not be able to make a "good" choice in some scenes, some girls might like u more/less etc
Certain choices as "reject her" and such will end a girls path or u miss out on a scene
For example, i already wrote the second episode, and "if jenna_lust" is below a certain point u didn't do a ceratin "defined" thing previously, u miss out on a masturbation scene.
I know that some people find it pointless to work and render the scene and u don't even see it depending on the choices, but I think it's adds a replay value to the game. Many people want to go back and check out what happens otherwise.
And i really enjoy that in games and VN's.
(back on topic)
And thanks everyone for the suggestions. I'll be testing this out today and hopefully release the full first episode. Renders are done, just testing the code and few other stuff.
I think the +2 "lust" is the problem, i didn't know it doesn't read 52 if u went from 51 to 53.
Because the "if" thing works in few cases, and in others it doesn't, but i didn't do anything different.
So i will test this first and see where it leads me, hopefully somewhere good lol