Unity Venus' Club Successor [Dev Thread]

ThroneAweigh

Newbie
Aug 7, 2018
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I'm back at trying my hand at making a sequel/successor to Venus' Club. I was working on one a while ago before After Hours was released, and while I took a break and just enjoyed the game, I still want more out of it.

The point of this thread is
  • To serve as a social impetus to work on the game, since I tend to work better if I know people are at least aware of my work.
  • Allow for me to collect community feedback in a public forum, and allow users to sort of shape the game as it's being worked on.
  • Release smaller beta-testing candidates to those interested in trying it out before dropping full releases.
I have a job (and life) outside of this, so progress is dependent on my free time.

So far my work has revolved around back-end development, making the game run faster and smoother. Because of that, I have no images to post, so the thread's gonna be a little bare-bones for the time being.
  • I coded a json creator for the videos, making a single file usually less than 100KB in size that increases the speed at which the game will launch and load girls into memory.
    • Speeds from an active SSD went from 0.198 to 0.049 seconds on an individual girlpack. (about 4x faster)
    • On a sleeping spinning-disk drive the load went from around 2 minutes to around 35 seconds for ~600 girlpacks.
  • I coded support for 'tags' or 'categories', which is currently a separate JSON to assign descriptors to performers. The idea is to give clients preferences you can play to for bonus money and an expanded 'theme night' like After Hours has but a little more in-depth than hair/eye color and build.
  • A (partially functional) pseudo-random call for the video list, to avoid repeating videos too closely behind one another if possible.
So, yeah! Follow along if you want, give me your ideas and your opinions. Even if I don't like them, I could always use them as inspiration for something else. I want to build a game that can be left to the community to keep alive, and the only way to do that is to make a game the community is enthusiastic about.
 

ThroneAweigh

Newbie
Aug 7, 2018
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I'm also going to reserve one post (if that's okay with the board rules?) just in case I want to change the top post to actual gameplay stuff eventually.
 

Logan1377

Well-Known Member
Feb 13, 2023
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Given that its been a year, I thought I'd check in and see if anyone is still working on any ideas. I play VC and TUSC all the time, but would love other options that use the packs.
 

ThroneAweigh

Newbie
Aug 7, 2018
65
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183
Given that its been a year, I thought I'd check in and see if anyone is still working on any ideas. I play VC and TUSC all the time, but would love other options that use the packs.
The past year has been an absolute stomp on my dick, tbh. Haven't had too much time to do any work.
 
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awus666

New Member
Jun 25, 2023
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Hey dude, I'm sorry last year was a pitty. I just came across this post and I hope that at some point you can get this idea running.
Venus Club is a game I absolutely loved and sadly haven't found anything that feels like it. If you have any recommendations in the meantime, that would be fantastic. And if you care to tell me more about your ideas, I'd love to listen and bring some thoughts on that.
 

Logan1377

Well-Known Member
Feb 13, 2023
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Hey dude, I'm sorry last year was a pitty. I just came across this post and I hope that at some point you can get this idea running.
Venus Club is a game I absolutely loved and sadly haven't found anything that feels like it. If you have any recommendations in the meantime, that would be fantastic. And if you care to tell me more about your ideas, I'd love to listen and bring some thoughts on that.
Same here.
 
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ThroneAweigh

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Aug 7, 2018
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I appreciate y'all having the interest. Waiting on a replacement monitor at the moment, but I've been meaning to get back into it.

I guess my big question is, aside from performance improvements, what would you like to see added to VC?
 
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Logan1377

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Feb 13, 2023
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I appreciate y'all having the interest. Waiting on a replacement monitor at the moment, but I've been meaning to get back into it.

I guess my big question is, aside from performance improvements, what would you like to see added to VC?
If there was a way to add more interaction behind the scenes, that would be cool. Once the girls are assigned a personality type, they could be more or less willing to do certain things, like take classes, work with the brokers, do off stage jobs, etc. There could be a way to build up your relationship with them, perhaps something like TUSC does, or even more in depth. It would add a lot to the interest of the early game, IMO, and really add a lot of depth once you dig into it. I also think it would be cool if the girls who aren't dancing are involved in the other jobs in the club, and their levels effect how much money, influence, etc is gained in those aspects. And while this would rely on the community to provide the images, having a bunch of different images for each girl from fully dressed to fully nude for when you interact with them, depending on how far along they are in the process of openness.

Also, I don't know how the technical details work, but some versions of VC allow the player to use an additional Nicole pack, and then combine it with the pre-installed one in the standard version of the game, while others don't. I'd love to always be able to make that work, as I have a huge one with a lot of vids.
 
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