- Jan 6, 2018
- 116
- 13
DON'T work yourself to death buddy! it's good stuff, but not worth putting yourself through the rwinger like that.Version 1.4.0 is here! To celebrate our Patreon launch I increase the day count to 18 days! When we reach our milestone I'll set it to 20, promise \o/
I wanted to work on balancing and stuff, but I was stuck writing and implementing a new Special Client, so yeah... We are doing all we can at the fastest we can. If you like our work consider subscribing, we created a $2 tier so everyone can join...
Thanks everyone for your support, I promise I'll go back and reply to all comments today! I just really didn't have the time. I worked from 6AM to 1PM, had lunch... got back at 2PM, worked until 2AM, slept.. woke up at 4AM... you see... I'm going bananas.
So, going to be direct, can you fuck the dog? and I don't mean in the he transforms into a werewolf sense, in other words will this include zoophilia?
It seems like the screens suggested it enough for it to be tagged but no.So, going to be direct, can you fuck the dog? and I don't mean in the he transforms into a werewolf sense, in other words will this include zoophilia?
Piecing together some convos. This is supposed to be a demo. Single dev working like a madman hasnt tested a lot the scenarios yet. Has a team of people working on art. 7 months in since inception.I'm a fan of the game for sure and Vesper is a great character too. I am however, not a fan of restricting the in game days like this. Is there a reason you don't let the player continue? Is it too difficult from a coding perspective in the games current state to have it loop so the player can at least get a chance to see all of the available content based on their choices? Or is it because the current available content does not support the games structure as you move through the allotted days past a certain point? It would just be nice to have some calrity here, because forcing players to start over and over again when they have not made bad decisions is nonsense and will hurt potential growth in the long run. Also did I read correctly that the number of available days is directly affected by your subscriber count goals? If so, that comes across as rather predatory and greedy and ultimately tells us that the limit on the number of days is only there to artificially increase a punters overall playtime and engagement with the game. Unless of course the content isn't already there and you're banking on being able to make the content quicker than or at the same pace as you get subscribers.
Did you download from Mixdrop?? that one is nolonger trust worthy, just don't touch mixdropterrible. completely terrible. no content. horrible gameplay mechanics, and the worst part? listterally can't even delete it. windows says it open in another program and yet nothing is actually running....
yeah this is a virus. don't download it.
download new version on itch ioHOW TO SAVE IN THIS GAME?