RPGM - Completed - Victoria's Body [Final] [SubSupreme]

  1. 1.00 star(s)

    Karl Speidel

    I have no idea how long truly the time difference between this and the sequel ,this says 2020 and the second the end of june 2021 but they feel in gameplay like they are years apart. This game is ancient in both music,gameplay and art,the lore barely exists and is very loose.
    The gameplay has many flaws and in addition to it being ancient makes it unplayable. For more information look up my review on its sequel,there are few differences other than the second being more updated (and being playable).
  2. 4.00 star(s)

    PanCebula

    Storyline is not a masterpiece, but its pretty enjoyable. Mechanics are simple, nice to see some game that doesn't require you to die to see some transformations. Some animations for death scenes would be nice instead of just playing sounds in the background while displaying text
  3. 4.00 star(s)

    Screwthename

    The game is really good, with interesting mechanics and with kinks that are sadly pretty rare (transformation). And the gameplay really works around it.

    Depending of what part of your body are transformed, they'll each bring their own skills. Add to this the fact that there's some good idea in the combat mechanics with close range where you can use melee attacks or longer range where you can use distance attacks. With magic attack being usable in both situations.
    To unlock some "secret passsages", you'll need to have a specific transformation, giving a good option to play with some transformation, and revisit older parts. But it's purely optionnal ,and you can continue without caring about those, it shouldn't be too much of a hassle.

    As for the problems, there are clearly some : first, and of course the biggest of all, there's no sex scenes... And that's a huge shame, because that would be truly awesome. But I can clearly understand that seeing all those possibilities in your body shape that it would require an incredible amount of work.
    The first enigma is really hard. I don't know if it's because I'm dubm or it's not explained well enough, but i had no clue how to do it. Just went checking every spot until it worked. It can be a problem, since a lot of people might drop the game at this very moment, which would be a shame.
    And lastly, there's too much griding. Maily the moment where you access the second part of the castle, where I just used a save editor to buff myself a little. As for the rest of the gam'e, it wasn't too much to bore me to death, but still a little too repetitive.

    Overall, this is a really good game, and congrats to the dev for making it.
    Now, what would be awesome, would be to make a sequel. New transformations, sex scenes and less grind, it would be a truly incredible game.
  4. 2.00 star(s)

    Eschation

    I found this game supremely uninteresting.
    I can't go into too much detail, as it has been a couple of weeks since I played it and, well, it bored me.
    I don't think it had much, if anything, in the way of H-scenes.
    The graphics of the bimbo transformation (the only one I recall encountering) were pretty meh.
    I think the combat was actually pretty annoying.
    I brute-forced the first puzzle, which might have been the solution.
    The second puzzle had a solution that was simply inaccurate.
    Overall, it just wasn't worth playing.
    It escapes one star because everything functions and there's nothing disturbingly bad about it.
  5. 3.00 star(s)

    tipoima

    3.5/5

    Despite the lack of actual sex scenes beyond a single sprite for each TF and some dialogue, the game manages to be hot pretty well. The issue is, the game doesn't really go anywhere with it. There is a massive amount of opportunities for the MC to be influenced by the events, and yet no matter what you do, she will always act the same.
    Example: Suck a statue off in bimbo-mode to unlock a room? Other forms will still act as it's beneath them and wouldn't even consider that it might also unlock something (much less consider sucking it for sexual reasons)


    The actual gameplay is the weakest part of the game. TFs can only be obtained randomly in combat or in a special "shop" for a pretty heavy price.
    The combat is decided by random rolls.
    TFs you havewill be randomly overridden in seconds, meaning that if you backtrack with a different TF (to unlock scenes and loot) combat is guaranteed to fuck you over.
    Dev's gigantic boner for randomness makes the otherwise interesting spin on default combat into an RNGfest
  6. 5.00 star(s)

    Rein

    A very solid game, that knows what it wants to do and delivers on it.

    The focus is primary on Transformation, with little actual sex involved. The artwork is pleasant to the eyes, and works surprisingly well – the MC has 5 different body parts (Chest, Head, Arms, Legs, Genitalia) that can each be transformed in up to 4 different ways. (+3 extra genitals variations). The fact the character actually looks good even when mixing different TF’s is astounding – aesthetically, my favorite combo was Magical Girl Head, Bimbo Tits + BimboFuta Cock, and default legs/arms.

    There are four different areas – Library with Bimbo’s, Farm with Hucows and Sentient Milking Machines, Servant Quarters with Maids and Sentient Clothes, and Arena with Madoka styled Masochistic Magical Girls and Kyuubey knockoffs. Each has a minigame to it, and all in all, has a surprising amount of charm to it. The puzzles/gimmicks in each area are pretty simple but executed quite well, adding to the gameplay.

    And yes, there is gameplay, and there are battles. The game forces you to juggle stamina and adapting your playstyle as the MC is transformed, and some of the fights can be quite challenging – at least until I realized high precision and the [hunt] skill from the Hunt Accessory breaks the game, allowing you to one hint every mob in the game regardless of your TF status.

    Let it be clear – this is no Porn Witcher 3. But it’s a fun, short game with immersive gameplay and pleasant artwork that knows what it wants to do and doesn’t overstay it’s welcome. It could use some sex CGs, and would benefit from multiple endings, but all in all, I spent an evening playing through it, and I don’t regret it.

    5/5, would recommend it.
  7. 1.00 star(s)

    Deleted member 2191732

    Review version: "Final"

    Very little art (five variants of the protagonist in all), the story has no rhyme nor reason, the writing itself is incredibly basic, the gameplay is so straightforward and puzzles so simple it might as well be screaming the solution directly in your face, the closest thing this has for a challenge is the amount of grind you're going to have to do, as enemies later on hit hard damage and your starting total HP is a whooping 100 (which can be increased by 30 for every few battles' worth of gold).

    Oh, and yes, there is no actual sex here. Just the aforementioned standing art of the protagonist and some writing (which, again, is very basic).

    Constructive criticism, or how to improve this into a game worth playing in a few simple steps:
    1. Add art for at least each of the failure scenes as well as the game completion scene. It's a grand total of five images all in all, and I'm not saying they have to be superbly drawn or animated or whatever, just have something to go along with the text.

    2. Add more puzzles and make them more difficult. The only fun puzzle you had was the time puzzle early on. The second quarter of the game just saw you sustain a certain enemy's attacks a sufficient number of times (since healing has zero cooldown and you're probably overstatted from the first wing, you literally just stand there doing nothing 'till the head gets transformed, kill, go restore everything, repeat), the third wing saw you clicking cobwebs hidden-object-style, and the last one was when the game officially gave up and just tossed a series of fights at the player.

    3. Once the player has been transformed a certain way, just let him interact with the environment that needs that transformation. It's so gosh-darn tedious to go, get one transform, eliminate one bit of environment (open a door or eliminate a plant or whatever) only to have to go get a different one. Yes, you can instantly transform into multiple things, and that's nice, until you realize that enemies will immediately try to transform you all into one thing if you get into a fight. It's boring and tedious, so cut it out of the game.

    4. Even with everything mentioned above, the run time is pathetically short if you cut out repeatedly killing the basic enemies over and over for stat ups (which, again, isn't optional; you just won't have the health or damage to go into the later wings without it) and going back and forth because "Oh no! One enemy got into combat with you and their first sodding move was to transform the one part that you needed them not to!". So perhaps add another two wings. It'll also mean you gotta draw more art, but then, you barely did any of that.
  8. 5.00 star(s)

    bimboform

    The art is good, although there could of course be more. Decent if uncomplicated story, wish it had more dynamic dialogue with npcs responding to different transformations but where there is is fine. Decent mechanics, combat feels like it is trying to be D&D rather than RPGM. Not sure it is an improvement. Could do with a way to skip repeating defeat scenes.