It feels so hard to recommend this game with a low rating purely because the art itself is great and I really enjoy the way the game is laid out for you. From all the busty girls in the village you can get close with, a lot of open ended content for expansion, monsters and monster girls also getting content, there's a lot there and you're bound to find something to your tastes if big titty is what you like. It's so heavily titty oriented that a lot of the other dicks in the game are also attached to big titty and you yourself can get the big titty. What a world, am I right?
That said this game is so unbelievably slow. It leans excessively on completing quests to gain experience to the point that every activity that gives experience only nets you about 1 on average with an occasional chunk of 3 to 5. Take into account that you might need around 50 to 100 to level up in the early game and up to 300 to 500 later on, you do the math. Would you want to do this grind? Add in the fact that battles do not give you experience, I repeat they do NOT give you experience, and with no option to run from battles you kinda just waste both HP and MP fighting things for drops you probably don't want or need yet. You get your shit kicked in so easily in the early game and the early game grind is just barely hanging on until you hit level 2 or 3 and are actually able to survive even just the slimes a bit better.
The quest system is there to supplement this problem and while it is nice to get big chunks of experience from 10, 50, even 100 at times, it does create this problem where once you run out of quests to do and are trying to figure out your next task you're just kinda fucked when it comes to growth. It's not very viable to grind out 300 experience with the aforementioned really low experience gains over the course of literally weeks in game. This game basically hits you with huge boosts in experience and you can, with slightly more confidence, go a little further than you could before into the forest and such but ultimately still feel pretty weak against the stronger monsters.
All of this combined with an equally as grindy relationship system and a day night cycle just comes together into this extremely slow game. You sit there and wait for like 2 minutes for chickens to fucking move out of the way to get eggs so you can get +2 relationship with one girl. You wait for the evening to dance with someone for +2, you help out the mayor once a day for +2, you go hunt with your buddy for +1-3 depending, they're all really low numbers and this shit takes weeks. In the case of the village nun it literally takes weeks since you can only attend sunday mass on, well, sunday.
While the content is great the gameplay leaves so much more to be desired. You get bodied so easily in this game and the growth for the MC is so slow that you don't really have any choice but to sometimes save scum shit in order to progress in other quest. A good example is the jelly wall. If you forget the slime repellent you might not even have learned before fighting him he can just use a move that literally forces you to do nothing for up to 10+ turns and ultimately you get fucked from 100% to 0% in a few turns. That and huge hp, resists just about every ailment, and is required to do for a few quests, it's a pain in the ass to deal with. This game can easily wear down a lot of player's patience with it's game design.
That said this game is so unbelievably slow. It leans excessively on completing quests to gain experience to the point that every activity that gives experience only nets you about 1 on average with an occasional chunk of 3 to 5. Take into account that you might need around 50 to 100 to level up in the early game and up to 300 to 500 later on, you do the math. Would you want to do this grind? Add in the fact that battles do not give you experience, I repeat they do NOT give you experience, and with no option to run from battles you kinda just waste both HP and MP fighting things for drops you probably don't want or need yet. You get your shit kicked in so easily in the early game and the early game grind is just barely hanging on until you hit level 2 or 3 and are actually able to survive even just the slimes a bit better.
The quest system is there to supplement this problem and while it is nice to get big chunks of experience from 10, 50, even 100 at times, it does create this problem where once you run out of quests to do and are trying to figure out your next task you're just kinda fucked when it comes to growth. It's not very viable to grind out 300 experience with the aforementioned really low experience gains over the course of literally weeks in game. This game basically hits you with huge boosts in experience and you can, with slightly more confidence, go a little further than you could before into the forest and such but ultimately still feel pretty weak against the stronger monsters.
All of this combined with an equally as grindy relationship system and a day night cycle just comes together into this extremely slow game. You sit there and wait for like 2 minutes for chickens to fucking move out of the way to get eggs so you can get +2 relationship with one girl. You wait for the evening to dance with someone for +2, you help out the mayor once a day for +2, you go hunt with your buddy for +1-3 depending, they're all really low numbers and this shit takes weeks. In the case of the village nun it literally takes weeks since you can only attend sunday mass on, well, sunday.
While the content is great the gameplay leaves so much more to be desired. You get bodied so easily in this game and the growth for the MC is so slow that you don't really have any choice but to sometimes save scum shit in order to progress in other quest. A good example is the jelly wall. If you forget the slime repellent you might not even have learned before fighting him he can just use a move that literally forces you to do nothing for up to 10+ turns and ultimately you get fucked from 100% to 0% in a few turns. That and huge hp, resists just about every ailment, and is required to do for a few quests, it's a pain in the ass to deal with. This game can easily wear down a lot of player's patience with it's game design.