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We are getting a little too many AI games

Waterthose

Member
Game Developer
Sep 14, 2024
392
820
I don't mind AI games anymore. There are quite a few that I really enjoy. The only thing that annoys me is that they are able to release a new update every 2 weeks. That way they got so much more attention because you see them so often. While I struggle to finish it in about a month. I got a few comments I would milk my patreons because I need so long for an update.. what the fuck.. I am working daily several hours on my game and have to read shit like this. But in general if the creator does a good job I like AI games.
It really depends on HOW much content you want to release. I'd die trying to release an update every 2 weeks because I want to polish and not burn out. Not to mention the way I setup my game, two weeks would be super rough and leave a feeling of ??? stuff missing every version.

I do updates in about 2 months for each version (for 2 versions now) and haven't had any real complaints (besides them memeing next version when? the moment I release a new update). Every update also is like 2~3+ hours of reading so doing that in two weeks just isn't viable.
 
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Ikomomo

Member
Jun 17, 2022
144
208
Expectation shifts and the new normal, used to be you'd slowly cook over a fire for hours while you got shit done, perpetual stew for example, then came the usual 40 minutes dinner preparation, then came fast food and microwave meals, now you can get liquid meals in a can. Same thing with games, used to be you had to wait till the game was finished and then go to the store to get it, now it's downloadable and you pay per month as it develops.
The expectation is not a good one nor is it a sustainable one. It's impossible for artists to keep up with AI stuff. AI is often slop as well with a few exceptions proving the rule.
 
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Ikomomo

Member
Jun 17, 2022
144
208
AI will only increase over time, that is incredibly obvious! It will eventually surpass daz by a freaking mile, it already does with static images based off loras plus inpainting etc which ends up requiring time and effort basically equivalent anyway. Quadruple VRAM on graphic cards and everything becomes so much faster including video, that actually hasn't happened with the Nvidia 5 series so AI haters can rejoice and I guess enjoy sniffing there own farts for some reason rather than enjoying more media created faster.
The stuff AI "creates" is often soulless garbage. And that's before you even get into the fact that it uses theft to achieve it's often flat and lifeless results. I have only seen a handful of projects that use AI that aren't soulless.
 

Dryme

Well-Known Member
Jun 10, 2022
1,416
2,823
In this case, the diamonds will shine brighter in a pile of Dirt....
 

morphnet

Well-Known Member
Aug 3, 2017
1,295
2,754
I'm starting to see many games being crafted with those horrible AI images and honestly I find it impossible to fap to such abhorrent uncanny and soulless shit

What are your thoughts on this matter?
I know this is a wild and crazy thought but just bare with me....

Did you know you don't have to fap to EVERYTHING you see...

I know, it's a really "out there" concept....

The weird part is it's not mandatory, the site offers functions to allow you to ignore it

https://f95zone.to/sam/latest_alpha/#/cat=games/page=1/notags=2265
exclude1.png

https://f95zone.to/search/
exclude2.png

So when people write "I'm starting to see many games being crafted with those horrible AI images", they are purposefully doing it to themselves.

The tag and site function is there so people who like AI can find it and people who don't can ignore it.

These "boohoo bad aicg game" threads should all be renamed, "boohoo I don't know how to use a website"

popcorn-funny-meme.jpg
 

federicoen

New Member
Feb 27, 2025
10
10
It's a phase thing. I'll look at the bright side--people could be much more productive, including those who had great story ideas, but not so much drawing skills.
 

tanstaafl

Well-Known Member
Oct 29, 2018
1,731
2,196
I'm so disappointed in this forum right now, this thread happens and by two pages I don't see this meme yet?
1740664452294.png

Also, they're not going away, in fact, judging by the state of AI around the web, they're going to get more prolific and have animation that most other amateur made games can't compete against...until AI assistance in animation of 3D renders becomes more advance that is.

(What I'm saying is, it's a tool, and eventually AI will be involved with all aspects of working with computers except for people screaming get off my lawn at the top of their lungs.)
 
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Ashira13

Well-Known Member
Jan 31, 2024
1,622
5,030
How appropriate, you fight like a cow.
well then, you must be quite the Farmer, Guybrush ;) you good at milking too? :p (just meant as a funny retort, as i recognized the insult sword fighting :p)

thread answer :
i certainty don't mind the use of AI in game creation. it actually takes some skill to get (exactly) what you want. even AAA games has it included in one way or another. i get it that it could mean that some artist would have to relearn some stuff. i have a hunch that future versions of Daz studio and similar rendering tools will include AI to do some of the work faster than manually do everything. only the future will tell. technological progress or stagnation? it's up to "you" to decide. if some people had it their way, we would still have only books and newspapers. every time there was a technological leap, radio, movies, tv, computers, internet, there was some kind of outcry from certain parts of the population, that wanted everything to stay as they were, afraid that the change would ruin then, take their jobs, etc. in some ways maybe it did, but new jobs, way more jobs came along. maybe it was good, maybe it was bad. who knows. progress can't really be stopped, unless something "drastic" happens, and i think nobody really want's that.
so relax, and enjoy the ride. amazing things could be coming our way, all over the media world. :)
 
Dec 13, 2017
51
22
Yeah it's all too easy now just to fire up an AI generator and then write some code with ChatGPT and slap them together. My only hope is that as much as it now enables the imagination of those less physically talented to release their creations, that they hopefully consider this the start of their developer journey and continue to learn and grow from that foundation rather than just keep using the two tools forever.

I'm fine with it for a beginner who has imagination but no skills (yet) and who wants to release something from their imagination, but long term they really should make an effort into self improvement into coding themselves and generating images themselves, even if moving slider on a character creator as opposed to full 3d modelling.
That's definitely my view of how AI should be used. It's another tool. Use it when you need to, but don't just leave it at that. Some coders I know of are pretty good themselves and occasionally use AI when they just need a little push in the right direction, and they don't blindly take the output either. Which kinda reminds me of some of the AI art I encounter on boorus and such that has all these tags and for a bunch of them it's clear that they just put the tags they fed the AI generator into the list, even if the actual image doesn't show several of them.
 

tanstaafl

Well-Known Member
Oct 29, 2018
1,731
2,196
Some coders I know of are pretty good themselves and occasionally use AI when they just need a little push in the right direction, and they don't blindly take the output either.
Mostly true. We absolutely drop in the AI gen and hit compile at least once just to watch things explode before tweaking. :cool:
 
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Rafster

Bear chaser
Game Developer
Mar 23, 2019
2,202
4,355
I dont know what you expect honestly. Those that go to have AI make their code and assets already failed miserably at the "effort" and "self improvement". Its not like Sugarcube is hard to use in the slightest, just look at all those sugarcube real porn slop games we get. AI guys couldnt find even that mocum of effort in them...
That's why I think the scene will auto-regulate itself. I see it everytime on each new Real porn twine game release here (I like to browse it every once in a while. It's good to be in touch with what players want from these games, as a RP twine developer myself). Players demand (and they are on their right) nicely done UIs, more game features, and some readable dialogs. Pasting two lines of text and the usual porn gif don't cut it anymore, those games are forgotten.

And the same will happen with AI art.

I think it's more dangerous when people use AI with writing or code. Players demand games that don't break every minute, and letting an AI code for yourself is a HUGE risk, you need to know your way on coding to fix those mistakes, and by that point you are almost reading and understanding the code yourself. Hmph, is as if people forgot the good ol' method of searching in google if anyone programmed that thing before. Now, imagine if put out a game, it has some coding issues, player's saves are breaking up and down, and the AI made an spaghetti code that cannot be understand at all, or it's messed up beyond repair. I would retire immediately.

AI in writing is hideous. Youtube is flooded now with vids of AI stories with AI generated voices, they barely proof-read their own stories, they just keep pushing daily or each two days, new vids. But those stories are awful, with huge mistakes in the plot or things that don't make sense, and comments there quickly signal them. If anyone dare to use an AI for writing a NSFW game, it will be bombarded here. People tolerate engrish (as my players do) but not plots that make no sense at all.

I would die first than letting an AI touch my coding or writing. MY ENGRISH AND CODING MESSES ARE FUCKING MINE.
 

baneini

Engaged Member
Jun 28, 2017
2,043
3,178
One thing you want from a game thread is to tell you about the general competency level of the team as a veneer of competency gives you a hope that what they have to say is of value, the gameplay systems are well thought out and the writing and themes are mature.
Since f95 threads tell you basically nothing besides the preview pics the only vector of convenient & fast competency evaluation available to you is the art quality.
Thats gone now. The game dev doesn't make his own AI models, they download them off huggingface or something which results in samey aicg. Some of the more tarded ones may give away their mental state by prompting for uncanny facial expressions, extreme body proportions and putting that in the games banner as a red flag but thats about it.

It'll be very difficult parse the catalogue in the era of AIcg.
 
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tanstaafl

Well-Known Member
Oct 29, 2018
1,731
2,196
That's why I think the scene will auto-regulate itself. I see it everytime on each new Real porn twine game release here (I like to browse it every once in a while. It's good to be in touch with what players want from these games, as a RP twine developer myself). Players demand (and they are on their right) nicely done UIs, more game features, and some readable dialogs. Pasting two lines of text and the usual porn gif don't cut it anymore, those games are forgotten.

And the same will happen with AI art.

I think it's more dangerous when people use AI with writing or code. Players demand games that don't break every minute, and letting an AI code for yourself is a HUGE risk, you need to know your way on coding to fix those mistakes, and by that point you are almost reading and understanding the code yourself. Hmph, is as if people forgot the good ol' method of searching in google if anyone programmed that thing before. Now, imagine if put out a game, it has some coding issues, player's saves are breaking up and down, and the AI made an spaghetti code that cannot be understand at all, or it's messed up beyond repair. I would retire immediately.

AI in writing is hideous. Youtube is flooded now with vids of AI stories with AI generated voices, they barely proof-read their own stories, they just keep pushing daily or each two days, new vids. But those stories are awful, with huge mistakes in the plot or things that don't make sense, and comments there quickly signal them. If anyone dare to use an AI for writing a NSFW game, it will be bombarded here. People tolerate engrish (as my players do) but not plots that make no sense at all.

I would die first than letting an AI touch my coding or writing. MY ENGRISH AND CODING MESSES ARE FUCKING MINE.
Every time I see you talk about AI the more I think that the entirety of your coding experience is in your basement making titty games.
 

Rafster

Bear chaser
Game Developer
Mar 23, 2019
2,202
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Every time I see you talk about AI the more I think that the entirety of your coding experience is in your basement making titty games.
Which is more than enough for me.

An AI will never touch my game's code, or writing. And I stand by it. In the twine discord server, there is a rule that no one answers questions about code made by AI for a reason.
 

tanstaafl

Well-Known Member
Oct 29, 2018
1,731
2,196
Which is more than enough for me.

An AI will never touch my game's code, or writing. And I stand by it. In the twine discord server, there is a rule that no one answers questions about code made by AI for a reason.
Which is fine to not use AI. I'm pretty old school so don't think of it often unless I'm working on a side project at work, though our IDE's have code completion which used to be just canned scripts saved in a folder, but is now AI driven. But the hate for AI is idiotic. Just accept that it's a tool you won't use and pull the corn cob out of your ass about the rest of it.
 

anne O'nymous

I'm not grumpy, I'm just coded that way.
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Jun 10, 2017
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[...] letting an AI code for yourself is a HUGE risk, you need to know your way on coding to fix those mistakes, and by that point you are almost reading and understanding the code yourself.
Totally agree with this. Either you are good enough to find the errors and fix them, and therefore you don't need the AI, or you need AI to generate the code for you, and you'll be doomed relatively fast.

And, no, using AI for this do not save time. The code is always generic, you'll have to adapt it to interface it with your existing code, and possible existing variable names. And, obviously, to test it, because the code will be bugged, subtly or not, way more often than the opposite.


Hmph, is as if people forgot the good ol' method of searching in google if anyone programmed that thing before.
Hey! Don't reveal senior developers' secret... ;)


Now, imagine if put out a game, it has some coding issues, player's saves are breaking up and down, and the AI made an spaghetti code that cannot be understand at all, or it's messed up beyond repair. I would retire immediately.
It's already what happen with some games fully developed by human being. Their code was subtly broken, and when they starts to receive reports about this, they have no clue how to fix it since they were 100% convinced that it was working fine, while it's also too late to restart the whole game.
We lost many games due to this, and obviously with AI coded games it will be worse.


AI in writing is hideous.
To be fair, not always. But AI lack the notion of distant goal, what to be fair is also too often the case for game authors...
They can write good scenes, sometimes good dialogs, but it's always standalone. And soon or later, players will be bored to witness those totally carefree characters that forget everything that happened 2 minutes before, and don't care a single second about what will happen in 2 minutes.


I would die first than letting an AI touch my coding or writing. MY ENGRISH AND CODING MESSES ARE FUCKING MINE.
It's your artistic touch, wear it with pride :giggle: